[GZG] FT beta scenarios I designed--any interest?

14 posts ยท Mar 25 2007 to Mar 27 2007

From: Mark & Staci Drake <markandstaci@c...>

Date: Sun, 25 Mar 2007 11:21:03 -0500

Subject: [GZG] FT beta scenarios I designed--any interest?

Designed three scenarios that I have played only solo.Would there be any

interest from folks to check them out if I posted them onto my website? Let me
know and I can provide descriptions of them here.Please note I have
designed some ships but have no BPV/CPV values or Mass values assigned
to them (play solo so dont worry about the points issues,just design what I

like.)

Thanks,

From: Doug Evans <devans@n...>

Date: Sun, 25 Mar 2007 12:55:34 -0500

Subject: Re: [GZG] FT beta scenarios I designed--any interest?

I love looking at scenerios; I'm very BAD about AAR and critiques. *queue
Chris*

However, even if you never hear from me again, you will know you have my
gratitude. That, and $1.25...

The_Beast

Mark Drake wrote on 03/25/2007 11:21:03 AM:

> Designed three scenarios that I have played only solo.Would there be
Let
> me know and I can provide descriptions of them here.Please note I have

> them (play solo so dont worry about the points issues,just design what

From: Paul Owen <paul@g...>

Date: Sun, 25 Mar 2007 23:25:00 +0100

Subject: RE: [GZG] FT beta scenarios I designed--any interest?

I'd be interested for the GZG site, if your happy me putting them their

> -----Original Message-----
Let
> me know and I can provide descriptions of them here.Please note I have

From: Indy Kochte <kochte@s...>

Date: Mon, 26 Mar 2007 08:32:49 -0400

Subject: Re: [GZG] FT beta scenarios I designed--any interest?

_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lOn 3/25/07, Mark &
> Staci Drake <markandstaci@charter.net> wrote:

Yes, please.

Mk

From: Mike Stanczyk <stanczyk@p...>

Date: Mon, 26 Mar 2007 10:47:20 -0600 (MDT)

Subject: Re: [GZG] FT beta scenarios I designed--any interest?

You bet, post them. If they look good, I'll force them on my players...

Mike

> On Sun, 25 Mar 2007, Mark & Staci Drake wrote:

> Designed three scenarios that I have played only solo.Would there be

> designed some ships but have no BPV/CPV values or Mass values assigned

From: Jon Davis <davisje@n...>

Date: Mon, 26 Mar 2007 19:23:14 -0400

Subject: Re: [GZG] FT beta scenarios I designed--any interest?

Or I could place them in the FTJava game system.

> Mike Stanczyk wrote:

> the points issues,just design what I like.)

From: Mark & Staci Drake <markandstaci@c...>

Date: Mon, 26 Mar 2007 19:50:42 -0500

Subject: [GZG] FT beta scenarios I designed--any interest?

Will finish them up on my week off and submit them for approval...thanks.

MD

From: Laserlight <laserlight@q...>

Date: Tue, 27 Mar 2007 08:48:31 -0500 (CDT)

Subject: Re: Re: [GZG] FT beta scenarios I designed--any interest?

> I love looking at scenerios; I'm very BAD about AAR and critiques.
*queue Chris*

...you mean you actually play FT?

From: Doug Evans <devans@n...>

Date: Tue, 27 Mar 2007 08:55:28 -0500

Subject: Re: Re: [GZG] FT beta scenarios I designed--any interest?

That was supposed to be an opening for a general rant about the lack of AAR's!
*seeth*

;->=

The_Beast

PS I did run a game about three weeks ago at the store, and introduced to a
new player. Don't want to think how long it'd been before that...

Chris wrote on 03/27/2007 08:48:31 AM:

> >I love looking at scenerios; I'm very BAD about AAR and

From: Doug Evans <devans@n...>

Date: Tue, 27 Mar 2007 08:59:08 -0500

Subject: Re: Re: [GZG] FT beta scenarios I designed--any interest?

*ahem* And that's CUE Chris....

Otherwise, he'd have waited his turn.

The_Beast

> Me are wrote:

> I love looking at scenerios; I'm very BAD about AAR and

From: Laserlight <laserlight@q...>

Date: Tue, 27 Mar 2007 09:10:14 -0500 (CDT)

Subject: Re: Re: Re: [GZG] FT beta scenarios I designed--any interest?

> *ahem* And that's CUE Chris....

Since you said you were baa'd, I assumed you were referring to the line of
Narns outside my house.

From: Laserlight <laserlight@q...>

Date: Tue, 27 Mar 2007 09:14:37 -0500 (CDT)

Subject: Re: Re: Re: [GZG] FT beta scenarios I designed--any interest?

> PS I did run a game about three weeks ago at the store, and introduced

<grin>....okay, that's the START of an AAR. Kudos for that, you've already
gone farther than a lot of folks.

I'll compose a more serious rant in a bit.

From: Doug Evans <devans@n...>

Date: Tue, 27 Mar 2007 09:18:47 -0500

Subject: Re: Re: Re: [GZG] FT beta scenarios I designed--any interest?

Are those my cues over there?

Yes, and you'd better get them out of the cellophane before they scorch.

The_Beast

Chris on 03/27/2007 09:10:14 AM:

> >*ahem* And that's CUE Chris....

From: Laserlight <laserlight@q...>

Date: Tue, 27 Mar 2007 11:28:05 -0500 (CDT)

Subject: Re: Re: Re: [GZG] FT beta scenarios I designed--any interest?

> That was supposed to be an opening for a general rant about the lack of

Okay, let's see some AARs.

Try UN, including AMTs. Grasers cost 3xMass but don't get rerolls.

Try New Israelis, with stealth.

Try Islamic Fed with Heavy Missiles. Ignore the stuff about evasion--use
endurance only for moves. Antiship weapons can shoot at missiles but treat
them as being at double range; you have to assign a FCS to each
missile. Try it with PDS and beams hitting on 5-6.