[GZG] [FT] Auxiliary craft for starships [typos]

1 posts ยท Dec 27 2006

From: John Brewer <jbrewer@w...>

Date: Wed, 27 Dec 2006 00:57:51 GMT

Subject: Re: [GZG] [FT] Auxiliary craft for starships [typos]

_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-lI think there was
something wrong with my brain that night: The rule of thumb was supposed to
read, "round trips of FIVE or fewer". And the example with the Jeanne D'Arc
fleet carrier had bad math: It was supposed to read "TWO ship's boats &"
whatever.

And if you're thinking why have ship's boats when they're 50% larger than
launches but have only 2cs more cargo capacity: Launches are
suited more to the orbit/dirtside interface, while ship's boats have
bigger engines that let them go on excursions to neighboring moons.

And there ARE exceptions to rule of cutters & pinnaces being allowed only on
"captial" ships: If you convert the "starliner" on page 42 of FB1 to a
"hospital ship", and you have a copy of the "GURPS Traveller: Modular Cutter"
supplement, the hospital ship can be outfitted with 2 modular cutters mounting
Medevac modules.

JBrewer@webtv.net

"Always strive to be a good person. If you can't do that, at least strive to
be someone other than an asshole."