Hi Everyone,
Saw this yesterday, and it just might be a good solution for those of you with
just too many minis to move around.....
http://www.fantasyflightgames.com/ffg-carrying-case.html
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t'll work well for ECC next year! :-D
Mk
On Wed, Apr 2, 2008 at 7:13 AM, Hudak, Michael <mihudak@state.pa.us> wrote:
> Hi Everyone,
Thanks, Mike!
I've forwarded your note to my partners; we'll be checking to see if we
qualify as close enough to the on ramp to carry this.
Hmmm.... I wonder if I can swing one with my owner's discount.
The_Beast
Mike wrote on 04/02/2008 06:13:15 AM:
> Hi Everyone,
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> y wrote:
> That'll work well for ECC next year! :-D
What, as the venue ? ;-)
> Mk
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> -----------------------------------------------------------------------
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. We're taking ECC on the road.... literally. Pick a hotel, and instant con.
Of course, with diesel probably being $8 a gallon by next
February/March, it'll be a short road trip.
A second use would be for Martin, so he has something to haul home all
of his painting awards...... :-)
_____
From: gzg-l-bounces@vermouth.csua.berkeley.edu
[mailto:gzg-l-bounces@vermouth.csua.berkeley.edu] On Behalf Of Tony
Francis
Sent: Wednesday, April 02, 2008 10:03 AM
To: gzg-l@vermouth.csua.berkeley.edu
Subject: Re: [GZG] Epic Carrying Case
> Indy wrote:
That'll work well for ECC next year! :-D
What, as the venue ? ;-)
Mk
On Wed, Apr 2, 2008 at 7:13 AM, Hudak, Michael
> <mihudak@state.pa.us> wrote:
Hi Everyone,
Saw this yesterday, and it just might be a good solution for those of you with
just too many minis to move around.....
http://www.fantasyflightgames.com/ffg-carrying-case.html
Mike Hudak
There are 10 types of people in the world, those who understand binary and
those who don't.
> On Wed, Apr 2, 2008 at 7:25 AM, Indy <indy.kochte@gmail.com> wrote:
I have it on my Christmas list. *grin*
Actually, I was thinking, with proper utilization of space, and strict game
time schedules, you could do without the hotel as well...
What gamer hasn't had the dream of converting a coach bus to a personal con
van?
The_Beast
Michael wrote on 04/02/2008 09:52:34 AM:
> Yup. We're taking ECC on the road.... literally. Pick a hotel, and
> it'll be a short road trip.
> Indy wrote:
> What, as the venue ? ;-)
> On Wed, Apr 2, 2008 at 7:13 AM, Hudak, Michael <mihudak@state.pa.us>
wrote:
> Hi Everyone,
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> Wed, Apr 2, 2008 at 11:40 AM, Doug Evans <devans@nebraska.edu> wrote:
> Actually, I was thinking, with proper utilization of space, and strict
What are they waiting for? There are climbers out there who have already
done this. :-D
> On Wed, 2 Apr 2008, Doug Evans wrote:
> Actually, I was thinking, with proper utilization of space, and strict
In rememberance of Douglas Adams:
You've never heard of The Con?
The longest and most destructive con held is now into its fourth generation,
and still no one shows any signs of leaving. Somebody did once look at his
watch, but that was eleven years
ago, and there has been no follow-up.
The mess is extraordinary, and has to be seen to be believed, but if you don't
have any particular need to believe it, then don't go and look, because you
won't enjoy it.
One of the problems, and it's one which is obviously going to get worse, is
that all the people at the con are either the
children or the grandchildren or the great-grandchildren of the
people who wouldn't leave in the first place, and because of all the business
about selective breeding and regressive genes and so on, it means that all the
people now at the party are either
absolutely fanatical con-goers, or gibbering idiots, or, more
and more frequently, both.
Either way, it means that, genetically speaking, each succeeding generation is
now less likely to leave than the preceding one.
So other factors come into operation, like when the events are going to run
out.
Now, because of certain things which have happened which seemed like a good
idea at the time (and one of the problems with a con which never stops is that
all the things which only seem like a good idea at con continue to seem like
good ideas), that point seems still to be a long way off.
One of the things which seemed like a good idea at the time was
that the con should fly - not in the normal sense that cons
are meant to fly, but literally.
One night, long ago, a band of drunken astro-engineers of the
first generation clambered round the building digging this, fixing that,
banging very hard on the other and when the sun rose the following morning, it
was startled to find itself shining on a building full of happy gamers which
was now floating like a young and uncertain bird over the treetops.
Not only that, but the flying con had also managed to arm itself rather
heavily. If they were going to get involved in any petty arguments with game
merchants, they wanted to make sure they had might on their side.
The transition from full-time convention to part-time raiding
party came with ease, and did much to add that extra bit of zest and swing to
the whole affair which was badly needed at this point because of the enormous
number of times that the attendiees had already played all the games it knew
over the years.
They looted, they raided, they held whole cities for ransom for fresh supplies
of dice, minatures, games and wine and spirits, which would now get piped
aboard from floating tankers.
The problem of when the games are going to run out is, however, going to have
to be faced one day.
The planet over which they are floating is no longer the planet it was when
they first started floating over it.
It is in bad shape.
The convention had attacked and raided an awful lot of it, and no one has ever
succeeded in hitting it back because of the erratic and unpredictable way in
which it lurches round the sky.
It is one hell of a con.
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ms to me that the thing to convert would be a large sailboat. Cheap to operate
(not a lot of fuel even when you use the diesel), air conditioning, large
swimming pool, and so on. Let's the convention be internationally portable and
the convention could then add 'sandy beaches and fruity rum drinks' to its
list of offerings.
The only downside is that in bad weather, there'd be some real fog of war as
the miniatures randomly changed positions on the boards (as did the terrain,
dice, and anything else not nailed down). But get a big enough boat (say
120'+) and pick decent weather and you'd have a good con.
And it'd be mostly using green, renewable resources (wind, solar power for the
electrics).
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> Wed, Apr 2, 2008 at 4:45 PM, Tom B <kaladorn@gmail.com> wrote:
> Seems to me that the thing to convert would be a large sailboat. Cheap
Would it help my die rolls any? :-D
> On Wed, Apr 02, 2008 at 04:45:11PM -0400, Tom B wrote:
> The only downside is that in bad weather, there'd be some real fog of
Y'know, there was that Juliett-class submarine up for sale a few years
back... I'm sure you could get a boomer for the right amount of hard cash.
R
On Wed, Apr 2, 2008 at 4:14 PM, Roger Burton West <roger@firedrake.org> wrote:
> On Wed, Apr 02, 2008 at 04:45:11PM -0400, Tom B wrote:
Hmm... get a nuke missle boat. Rip the vertical missle tubes out. Put in
convention floor on one level, hotel accomodation on the other. SubCon!
Not just for gamers, after all. I'm sure all sorts of companies would grab the
space for corporate teambuilding or whatever...
Michael wrote on 04/02/2008 01:28:51 PM:
> On Wed, 2 Apr 2008, Doug Evans wrote:
Actually, the idea for the bus was to make a raider OF cons, not a raider
con...
I have no trouble in eventually leaving a con, save for cutting it a bit
close at the dealer's room. ;->=
Mr. Burton West wrote on 04/02/2008 06:14:40 PM:
> On Wed, Apr 02, 2008 at 04:45:11PM -0400, Tom B wrote:
I've been on a Foxtrot diesel; damn little room there, but I hear the Typhoons
had swimming pools.
And, then, there's the missed opportunity of the Yavuz Sultan Selim ex
Goeben... *sigh*
Still, at least two cons, at Columbus and Indianapolis, would make a large
boat/ship, er, difficult. Milwaukee, of course, was a somewhat different
story.
The_Beast
Still, at least two cons, at Columbus and Indianapolis, would make a large
boat/ship, er, difficult. Milwaukee, of course, was a somewhat different
story.
The_Beast
Thinking more along the lines of a train...sort of a roving con, several box
cars should work...)
Hell, if your going to dream why half step...)
indy wrote on 04/02/2008 05:57:53 PM:
> Would it help my die rolls any? :-D
Only in that the dice would never stop rolling, and, if stories be true, no
results are usually an improvement, right?
The_Beast
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Message: 8
Date: Wed, 2 Apr 2008 18:57:53 -0400
From: Indy <indy.kochte@gmail.com>
Subject: Re: [GZG] Epic Carrying Case
> On Wed, Apr 2, 2008 at 4:45 PM, Tom B <kaladorn@gmail.com> wrote:
<blah blah blah>
> And it'd be mostly using green, renewable resources (wind, solar power
Would it help my die rolls any? :-D
indy
[Tomb] I always thought of your supply of 1's as a renewable (or
inexhaustable) resource.:0)
> On Wed, Apr 2, 2008 at 4:45 PM, Tom B
No.
Though with the new reversed thresholds for FT, you'll now start rolling
nothing but 6s (on those rolls only, of course).....
;-)