Hi all,
What a fantastic convention! It's like having a really cool game club that
meets once a year, and runs miniatures games all day long (and
into the night) with well-painted figures and good-looking scenery.
I can't believe I got an actual, honest-to-god medal for winning the
"Carnage Con Queso" event... that really made my day! I'll write about the con
some more later, but I really must sleep now... it was great to see everyone
there again this year!
Awesome Con! Friday night: Charlie Don't Surf, a CineGrunt game run by the
incomparable Stuart Murray. US First Cav narrowly defeated Australia in the
South East Asia Surfing Competition, Mike Richie's news team
bouced around the battlefield getting on-the-spot commentary, and who
could forget Jon Davis as Benny Rambo?
Saturday morning: a) Jerry Han came from the north to avenge last year's
Canadians, and
no American dared defy him. Team Maple Leaf was the uncontested
winner. b) OUDF vs ESU Stargrunt run by TomB. I was the most surprised person
in the game, I think--I called for 3 rounds of mortar fire, but what I
got was an ortillery strike (Tom not only picked up the enemy squads in the
target area, he also picked up the trees and a hill...)
Saturday afternoon: I was in the painting clinic taught by The Stuart
Murray. 'Nuff said. No, not quite enough--I have copies of the notes
and will be posting them.
Saturday night: Traveller in the FMAS system...the Zhodani and Imperials
pretty much fought to a draw. I achieved my personal victory conditions by
inducing all the other players to join the chant of "Death to Tom!"
Sunday morning: three sided KV FT battle run by Jon Davis. Jon needed to
decide who the KV team leaders would be, so announced "I
need the three most *ruthless* Kra'Vak--", so I observed "That would
be me." Jon waited to see if there was any dissent, but no one
argued... In the event, my commodores wiped out the two rebellious
subclans...although Stuart Murray's war leader leaped into a fighter and
excaped at the last moment....
Wow.
Good evening everybody,
Another Con for the history books. (8-)
Thanks again to everybody who made it out, and for making it a great
time -- I hope everybody had fun.
Over the next little while, I'll be sorting out pictures and movies and
putting them up on the website. This will include our infamous Quote Board
(tm).
As usual, if nobody has any problems with it, I'd like to take various AARs
and things related to ECC, and post them up on the ECC website, like I did for
ECC IV. If people also wish to contribute pictures, please do so! (Though,
I've got two hundred of my own to go through,
so, please be patient if it takes a while for pictures to appear. (8-) )
I hope everybody got home safely, and thanks again folks.
Later, JGH
> On 3/3/02 7:44 PM, "Jerry Han" <jhan@warpfish.com> wrote:
> Over the next little while, I'll be sorting out pictures and movies
Movies?!?
> Sean Bayan Schoonmaker wrote:
My little camera has the option of taking 30 second movies (which I totally
!@#!@$@$!@$!@ forgot about until !@#!%$!@$!@$@! Sunday morning! (8-( )
Anyways, I took some short movies on Sunday, and I'm going to see if any
are worth uploading. (There should be one of the "Family Crisis" scenario
that's particularly special, but I haven't previewed it on the computer yet,
just on my camera.)
JGH
> Jerry Han wrote:
scenario
> that's particularly special, but I haven't previewed it on the
Come on then, what are you waiting for - we're all dying to see 'em <g>
> Jerry Han wrote:
> > Movies ?!?
scenario
> that's particularly special, but I haven't previewed it on the
Whew! I'm glad you didn't figure this out on Friday and caught
Benny Rambo in action. :-)
But I think the Kra'Vak WarMistress Ra'Chak'Voc (Stuart Murray) will be
interested in your film.... Then again the K'V deity
Yiiiiiiiiiiiiii'Chaaaaaaaa would be interested in them as well.
Do you value your life, Hu'Man? You will join our exalted hunting ground as my
prey.
You will forgive a "Me Too" post.
Another great convention!
Friday night I played in 'Eye of the Storm' (FT game). The UNSC had the
unenviable task of protecting a support transport from pirates. A good game
but tough task. The UN group did a quick (Blue Angels) cross to face the dread
pirates quickly closing from the rear. The transport chugged away at its
amazing maximum thrust of 2. The UN tore into the Needle ships of the pirates
(deemed the largest threat to the transport). But it was to no avail, the
needle armed ships were able to axe the transport's lone screen generator. The
UN Destroyers valiantly attempted to do as much damage as possible, but the
transport succumed to blistering fire from the avenging pirates.
Reinforcements arrived for the UN, and extraced a heavy price from
the pirates, but the majority of them were able to escape. -- A good
game. Protect the transport are tough scenarios to balance. Jerry did an
admirable job in putting the scenario together.
Saturday morning I was in Tom's 'A Change of Orders' (Stargrunt). MANY kudos
to Tom who put this together very quickly when KR had to pull out of the
convention. I currently only get to play SG about once per year, so I VERY
MUCH appreciate his stepping up to the plate (and hitting a home run) on this.
In typical Barclay fashion, the game started out with simple goals. Get to an
area with a downed satelite and recover as much of the reckage as possible
(both for the ESU and OU). The beginning went fairly well for the
ESU (my side - strains of 'Hymn to Red October' fill the air) as we
managed to pin several OU squads and get some pieces of the wreckage. But
(also in typical Tom fashion), the game had a sudden twist when one of the
squads that recovered some of the wreckage suddenly all layed down with white
and black skull counters next to them for no apparent reason (other than the
sounds of gun fire and explosions). It was quickly determined that the OU
was _not_ responsible for this! Moving quickly to help our fallen
comrades, another squad was met by supprise as a squad of Kra'Vak suddenly
appeared from the bushes. Perhaps we should have suspected this, since it has
been awhile since 'A Grey Day to Die' (see GZGECC III). Then everything went
in the can. Mortars fell on our humanitarian aid to the fallen as well as
_ortillery_. Then a VTOL disgorged Gurkas, a KV spaceship landed, ESU
tanks and walkers entered, the KV ship fell to orbital fire from both ESU and
OU ships... The ESU commander ordered a withdraw of the initial squads (for
which he was later shot). OU pull a victory by capturing an unconcious Kra'Vak
Saturday's painting seminar by Stuart was excelent. A lot of good
advice. --
thanks Stewart!
Saturday evening and Sunday morning I ran Full Metal Ogre. This is Ogre
brought into Dirtside II. Of the 5 games, the Ogre was destroyed 4 times (the
last one was contested when time ran out). While the rules were extensively
playtested, the time limit (45 minutes per game) made it tough for the Ogre to
apply very many tactics. I tried to give everyone the opprotunity to run the
Ogre, but this necessitated a manditory time limit. The next time, I will run
a scenario with a less stringent time limit. Rules
can be found at http://www.cygnusx1.info/ds2/multiverse/fmaogre.asp . I
will post some pictures and units tomorrow.
All in all, a very enjoyable time. I look forward to next year's con.
---
> Jon Davis wrote:
Next year, my friend. Next year. (8-)
> But I think the Kra'Vak WarMistress Ra'Chak'Voc (Stuart Murray) will
Yes, there is a film clip where we get to see the great WarMistress
do his dance of woman-ness. It only lasts for about three seconds,
but it's long enough to get the point.... (8-)
> Do you value your life, Hu'Man? You will join our exalted hunting
Heh. Come and get me, tusk-boy. (8-)
JGH
I have been playing full thrust for just over a year now on and off, and have
only just joined this mailing list. After looking over the rules for aces in
More thrust (thanks to the GZG who put it up on the web), is there anything
done on Special Duties Fighter Squadrons?
I.E. those squadrons assembled basicially of all aces, and trained for a
single mission. Similar to 617 squadron during WW2, where a entire squadron of
elite pilots and aircrew were assembled and trained for a single attack (The
Dambusters).
I think such special duties squadrons would perform better than an ace in a
squadron, but only for a predefined mission (Sink the Tirpritz, Cripple the
stations shields, Blow up the Death Star etc), and be reduced to a normal ACE
squadron for normal operations.
What does everyone out there think of the idea, and anyone got some rules
ideas? Double the number of rolls, or allow each fighter to roll twice and
choose the best result etc?
Of course I can only think that these squadrons should only be used in a
campaign, or in a predefined scenario as they could be a bit overbalanced if
just pulled out of a hat.
It is most gratifying to see that the KraVak are now in vogue... Maybe the
strange obsession for NSL and ESU will diminish in light of the =MUCH= cooler
KV.
Heh.
-=Kr'rt
KV Ambassador in absentia.
Quoted and/or trimmed Jon Davis <davisje@nycap.rr.com>...
> But I think the Kra'Vak WarMistress Ra'Chak'Voc (Stuart Murray) will
"I was there at the dawn of the third age of mankind."
The Grid Epsilon Irregulars - Grid Epsilon 470/18/22
> At 02:57 6/03/02 -0500, you wrote:
Nah, Phalons rule.
Cheers
My LGO (Local Gamestore Owner) recently offered me a 50% off deal on all
Phalons in stock if I would just buy one and paint it so that it didn't look
like a -- well, like we all know they look like. I carefully considerd
all
in stock -- and decided the task was impossible. They're still on the
shelves.
Nicholas Caldwell clcaldwell@kreative.net
[quoted original message omitted]
> At 11:17 6/03/02 -0500, Nicholas wrote:
Well I just painting up some Phalons and there's no similarity between the
finished miniatures and any human body parts, the inspiration for these
came from a cowrie shell - There's got to some benefit being married to
Beth < besides the obvious........live wargame opponent of course;) >.
Cheers