GZG-ECC 8 report

9 posts ยท Feb 28 2005 to Feb 28 2005

From: Paul M. M. Jacobus <paul@o...>

Date: Mon, 28 Feb 2005 10:31:25 -0500 (EST)

Subject: GZG-ECC 8 report

Long, and with no pictures! I really need a good digital camera.

For more details on all the games mentioned here, check out
http://www.warpfish.com/gzgecc/gzgecc8/schedule.shtml

Note: I'm primarily a Stargrunt player, so this review will be heavily slanted
in that direction.

FRIDAY EVENING:

Mr.Dunn of DLD Productions opened his booth, and within the first fifteen
minutes three of the four 25 mm Dropships he brought were sold! He also
had on hand the prototype for the micro-scale Dropship, and let me
assure you it was downright cute.

Games that caught my eye:
* Last Bot Standing - DS2 game using figs from the old Rivets board game

(http://www.boardgamegeek.com/game/2192) Big boppers!
* Full Thrust Frag - People at this table were definitely having a good
time.
* Zombie Smackdown 4 - can't go wrong with zombies or teleporting
aliens. I was highly amused by the zombie players sneaking off to the side to
plot
against the still-living interlopers.

Exciting hotel trivia! As the hotel itself only recently changed hands, the
hotel bar was closed while they worked on the license. No, really. The helpful
staff pointed me to a decent bar just a block away, though.

SATURDAY MORNING:

Mental note: don't forget my own soap next time. Hotel soap turns my skin into
paper.

What I played: Zombies in da Hood

As I notes above, can't go wrong with zombies. Instead of aliens, though, we
got Baron Samedi and his gang. I ran the SWAT team who, with some military
'recruits,' were breaking *into* the zombie containment zone to

loot a bank vault while everyone else is busy. Hey, it seemed like a good
idea at the time. Course, we didn't know about the well-armed zombie
supercommandos.

Turn one, a school bus crashes into the first escape truck right in front of
our escape route going, maybe, sixty. This was where the bad news started.
Position was quickly being overrun, despite the valiant efforts of Steve's
Guardsmen. Like, one soldier spending three turns of close combat against five
zombies without taking a wound. As the horde closed in, the survivors (and
their looted goods) piled into the working truck and tried to pull around the
building and bust out that way. Which is when we ran into Samedi's lieutenant,
with an IAVR. Boom. Then, it was all over
but the brain-eating. Still a close game, despite the setbacks.

Games that caught my eye:
* Cinegrunt: A Small Matter of the Bonus - As always, delightfully
visual. Dropships, space jellyfish, thumpers, the whole nine yards.
* Full Sail! - FT using the ships from that Pirates game, nine ships per

side. Very smooth, eager to read reports on this one.

Lunch was at the House of Pizza (houseofpizza.com), filling and tasty, if not
healthy. However, they have Sanka, which confounds me.

More exciting hotel trivia: The TV in my room was one of the worst TVs I had
seen in years. The remote didn't have basic things like 'mute.' And the sound,
man, I don't even think it was stereo. I'm no snob for these things, it was
just impressively ancient.

SATURDAY AFTERNOON:

What I played: Carnage Con Queso. It's cheesy, and it's back.

What I brought to the Carnage Con Queso:

Six OUDF in Power Armor (the aforementioned "eggs with legs." Pics online,
hopefully, one day.) light power armor (d10 armor, 12" move) Leadership 2,
Quality Regular
six low-tech assault rifles (Firepower 2, d8 Impact)
and one IAVR (d10 Support, d12+ Impact.)

This, in fact, had me as the lowest cheese rating, and thusly got the most
cards (seven.) which I used and abused. Incidentally, I had a cheese rating of
six. Doug Perrins had a rating of, I'm not kidding, 52. It was masterful. So I
made sure to hit him with a card early, prompting the NAC on the board (Brun
Hilda's bodyguards) to take a nasty turn shooting him

up.

My main conflict started early. I hotfooted it over to one of the big cheeses
and quickly had it under control. Then, some ninjas snuck up and

stole it! I spent, oh, the rest of the game chasing down and shooting ninjas.
I tried to charge them, but Beth's soft spot for ninjas got the best of her,
and her card caused my guns to jam. No problem, I think, I'll just charge into
them. But I failed the check! To my credit, they were wearing all black and
carrying swords and what have you. Then they charged! Scared (and embarrassed)
we retreated. No, I'm not joking. Eventually we shot them up some more, and
they ran off board with the big cheese, but man.

The game quickly degenerated into three main sections. My epic quest vs.

ninja dominated our side of the board, while Tony Finan's cops and robots
efficiently collected up much cheese (only taking one last turn to shoot

up my OUDF with an astonishing number of dice, possibly over some unpaid

parking tickets.) There was some warfare between nuns and Laserlight's sheep,
efficiently covered in his report (and on the Quotes board.)

But honestly, any game where Mike Hudak pays a card causing Laserlight's

sheep to jump off a cliff and assault some nuns, that's the kind of action
you're only going to see at the GZG-ECC Also, possibly, on late-night
cable.

Mike Hudak gets special credit for his single-minded pursuit of the
media,
and Brun Hilda in specific. And by single-minded, I mean, trying to run
her over with a tank, *backing the tank up* to try again, *and then a third
time, disabling her escape car (even if only accidentally,) etc., etc. Oh, and
he didn't get the job done in the long run, but man, impressive to see.

Also, Carnage Con Queso godfather Mike Sarno stopped by for a round of
applause.

In the end, Beth's nuns sold out to Laserlight's Darth Baa, giving him all
their cheese and the most points, but due to some
collusion/conspiracy/whateverness between him and the gamemaster, the
winner was declared Tony Finan and hi cops and robots. Unfortunately for him,
that means he gets to run the carnage next year.

Games that caught my eye:
* Full Metal Thrust: Attack on the Death Star - a FT version of the
Death Star trench run, very keen. * There was also a Stargrunt Star Wars game
going on I didn't get to see

enough of.

Painting contest was a tough decision as always, especially for a painter
of... meager skills such as myself. In the end, Kevin Fox (yes, that ninja
from the Carnage Con Queso!) took home a handful of awards, not bad for
his first GZG-ECC. Hopefully, gallery online shortly by one of those
people that took pics. Many fine entries.

SATURDAY EVENING:

My evening game was canceled as the gamemaster didn't make the con. Feh.

Games that caught my eye:
* FMA Sheep 3 - Again, Mr. DeBoe's report covers this in much better
detail than I could. 1889, killer sheep, etc.
* The Weight of Command - very ambitious. Two separate tables with
different forces on each, with command orders being relayed from HQ, which was
in a separate room and only receiving limited intel over linked computers
(including, in fact, satellite photos of the thick urban terrain
- the satellite being a digital camera picture taken by standing on a
chair looking down on the table.) Limited communication between players,

etc. Totally wish I was in on this one, looked totally cool. More description
here:
http://www.warpfish.com/gzgecc/gzgecc8/sched-sat3.shtml#TABLE6

SUNDAY MORNING:

I woke up late! Haw haw.

Games that caught my eye:
* Alien vs. Predator - another fan favorite. Ruins, a ziggeraut,
stealthy Aliens, cloaked Predators, hapless Marines, etc.
* Full Thrust 1889 - Etherships battle on the surface of the sun,
dodging solar flares!
* The Bigger They Are... - DS2, in 15 mm, fighting an Ogre Mk. 3. Aw
yeah.

-P.

From: Laserlight <laserlight@q...>

Date: Mon, 28 Feb 2005 10:55:49 -0500

Subject: RE: GZG-ECC 8 report

> From: Paul M. M. Jacobus

In my case, Darth Baa and his Imperial Stormsheep.

6 troops in d6 armor IIRC (never made an armor roll), 8" move, Imperial
Baa-lasters (stamdard SMGs), no support weapons.  Vet quality, of course
(what else would sheep have?), and leadership 2. Darth Baa was in powered
armor, no ranged weapons, armed with a lightsabaa. Yes, this means I had zero
ranged attack capability (other than whatever turned up in the cards).

I also told Adrian back in December that I was going to Use The Force whenever
anyone wanted to shoot at me, and suggested that he hit me with a
VP penalty to account for that. I suggested -100VP, in fact, because,
think about it, would you really want me to run the con Queso game *and*
FMASheep? Adrian really didn't want to think about it and kept begging me not
to remind him, but apparently agreed.

> In the end, Beth's nuns sold out to Laserlight's Darth Baa, giving him

I can't imagine why people keep accusing me of being a sneaky conniving evil
conspirator....

From: Roger Burton West <roger@f...>

Date: Mon, 28 Feb 2005 16:00:33 +0000

Subject: Re: GZG-ECC 8 report

> On Mon, Feb 28, 2005 at 10:55:49AM -0500, laserlight@quixnet.net wrote:

> I can't imagine why people keep accusing me of being a sneaky conniving

Because you want them to.

(Project for today: analyse all levels of meaning in this exchange...
:-)

R

From: Laserlight <laserlight@q...>

Date: Mon, 28 Feb 2005 11:35:03 -0500

Subject: Re: GZG-ECC 8 report

> I can't imagine why people keep accusing me of being a sneaky conniving

RBW> Because you want them to.

No, no no. Well, okay, yes, but not in the context of being a
conspirator--granted I may sometimes honor the letter rather than the
spirit, but I always, always, always honor any deals I make.

In the context of being a GM, of course, "the GM is always right. Evil,
sadistic, heartless and cruel, but right."

From: Carlos Lourenco <loscon@g...>

Date: Mon, 28 Feb 2005 13:12:42 -0500

Subject: Re: GZG-ECC 8 report

It certainly was good to see everybody again. I had dropped off the face of
the list for a few years due to the recent unpleasantness overseas, but am
retired now. So I should be making them all from here on out.

It was good to see a few kids there. I know they talk about the greaying of
the hobby. I say greying schmeying. I know Miles can now banter around terms
like "suppression marker", "reaction test", or "quality die", with the best of
them. And you should have seen the look on his face when he received the
certificate (UN wreath of fire) for the snatch operation. It's framed and on
the wall in his room and he'll bend any passerby's ear that will listen to
regale them on his exploits. Then there's Jon's son over at all the FT events,
a future Honor Harrington first officer, that one. Thanks to all!

Los

From: Tony Finan <the_nemesis@c...>

Date: Mon, 28 Feb 2005 15:18:57 -0500

Subject: Re: GZG-ECC 8 report

[quoted original message omitted]

From: Laserlight <laserlight@q...>

Date: Mon, 28 Feb 2005 15:41:12 -0500

Subject: Re: GZG-ECC 8 report

> No, no no. Well, okay, yes, but not in the context of being a

> Tony said: Just explain to me why, in 3 out of the 4 games I played

Stuart's game: *You* contacted *me* -- I merely agreed.  And I honored
my deals, didn't I?

Con Queso: Conspiring with the GM doesn't count. Besides, did you *really*
want me to run both con Queso and Sheep?

Sheep: I was the GM.

AvP: we were the only two Pred players on the board, what would you expect?

See? I am maligned without evidence.

Tony> Moral of this story, never get in Laserlight's way....ever.

<grin>

From: Alan and Carmel Brain <aebrain@w...>

Date: Tue, 01 Mar 2005 07:58:42 +1100

Subject: Re: GZG-ECC 8 report

> Paul M. M. Jacobus wrote:

> * Last Bot Standing - DS2 game using figs from the old Rivets board

I'm not saying I'd sell my own grandmother for some of these figurines, but
I'd certainly try to get a mortgage on her.

From: Robert Makowsky <rmakowsky@y...>

Date: Mon, 28 Feb 2005 14:17:21 -0800 (PST)

Subject: Re: GZG-ECC 8 report

Concur Los,

I have also been out of country the past few years but am back and plan to
make next year for sure (rotating again after that somewhere) <G>.

Great time AAR being worked on for Weight of Command will post when we have
all wrung it out.

Also agree with kids gamers. I plan to bring my son Noah next year and I
volunteer to run a kids game durning one session (With the hope that we get
enough to run one at each session).

Bob Magic Makowsky

> --- Carlos Lourenco <loscon@gmail.com> wrote:

> It certainly was good to see everybody again. I had