From: Andreas Udby <javelin98@l...>
Date: Wed, 27 Jan 2010 21:25:35 -0800
Subject: [GZG] Dirtside II chit puller/damage calculator now available
_______________________________________________ Gzg-l mailing list Gzg-l@mail.csua.berkeley.edu http://mail.csua.berkeley.edu:8080/mailman/listinfo/gzg-lA couple of years ago, I put together a random chit-pulling utility for Dirtside II. Well, I learned some Visual BASIC code that I realized could be really useful for this thing, so I took some time to reconstruct it using the new VBA code. Along the way, I decided to flesh it out even further. The new version allows you to select a weapon system, the weapon's class, the range, the target, and the target's armor value. Then when you press the button, it tells you the total effect on the target (*No Effect, BOOM!, Damaged, Immobilized, Systems Down*) as well as any *"Systems Down â Firer"* result that might come out of it. It also shows you the actual chits pulled, in case you want to double-check the spreadsheet's conclusion. The only combat resolution situations not currently written into the spreadsheet are infantry firefights and artillery fire. I'll probably work on incorporating artillery in the next version. The spreadsheet is written for Excel 2003, which will work on later versions as well, and I've posted it to the Boardgamegeek page for DS2, and the "Stargrunt-Fullthrust", "Dirtside_2_Players_Guild", and "6mmScienceFictionWarGames" groups on Yahoo. I can also email it to anyone