[GZG] Dirtside and StarGrunt opportunities on Mercury

14 posts ยท Apr 14 2010 to Apr 15 2010

From: Indy Kochte <kochte@s...>

Date: Wed, 14 Apr 2010 08:53:23 -0400

Subject: [GZG] Dirtside and StarGrunt opportunities on Mercury

_______________________________________________
Gzg-l mailing list
Gzg-l@mail.csua.berkeley.edu
http://mail.csua.berkeley.edu:8080/mailman/listinfo/gzg-lFor those of
you who have been itching to have some combat on the hostile
terrain of Mercury, the USGS has the most up-to-date maps of the planet
now available for PDF download. These maps are the latest put together from
the Mariner 10 and MESSENGER mission images. Note, there are still some blank
areas, as we've only been able to image about 95% or so of the planet's
surface, but that should be more than enough for you to have pitched battles
over the control of the Caloris Basin, or fight over the incredibly rocky
terrain of the Vivaldi crater. And by summer 2011 we'll have the entire
surface imaged.

For your convenient downloading:

http://planetarynames.wr.usgs.gov/mercuryAtlas.html

Remember to fight the good fight! And don't let your armored vac suit get
punctured...

Mk

From: Bobby Mock <hansuke@g...>

Date: Wed, 14 Apr 2010 08:31:00 -0500

Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury

_______________________________________________
Gzg-l mailing list
Gzg-l@mail.csua.berkeley.edu
http://mail.csua.berkeley.edu:8080/mailman/listinfo/gzg-lWhat are we
fighting for? Ask me, cause I do give a...

Can we mine minerals from Mercury? Just curious. It's not my area.

We are going to need some sturdy insertion vehicles, I think. Are we looking
at winds?

I need to start putting together a study for the Think Tank, so we can have a
contingency plan in place, in cause those pesky critters from another galaxy
decide to take it for their own nefarious ends.

> On Wed, Apr 14, 2010 at 7:53 AM, Indy <indy.kochte@gmail.com> wrote:

> For those of you who have been itching to have some combat on the

From: Doug Evans <devans@n...>

Date: Wed, 14 Apr 2010 08:58:27 -0500

Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury

Thanks, Indy! Can't believe this is the first I've seen this site. Course,
some of the Venusian maps look familiar; I could have been here and not
realize it.

Personally, I really like the eye candy of the Io maps. Makes me wish the
grids and place names were on layers. ;->=

The_Beast

From: Roger Burton West <roger@f...>

Date: Wed, 14 Apr 2010 15:04:08 +0100

Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury

> On Wed, Apr 14, 2010 at 08:31:00AM -0500, Bobby wrote:

One express elevator to hell, going down...

> Can we mine minerals from Mercury? Just curious. It's not my area.

No, but it's a decent place to hide spacecraft. And to have a
controlling station for your sun-orbiting photoelectric arrays (beaming
power across the system).

> We are going to need some sturdy insertion vehicles, I think. Are we

Exosphere at most. Basically you want a standard vacuum lander for a.38g
environment. If you need to come out of the planet's shadow, lots of
reflective screening, probably with some standoff distance from
non-sacrificial components; your mothership already has this. (Force
screens may help depending on PSB.)

On the surface, insulated landing jacks will do the job on the cold side; on
the hot side, even more insulation and reflective screens. Ideally you
probably want to go for a deep polar crater; near the bottom where it never
gets sunny, you get ice, but it's not as painfully cold as the cold side.

(Note that "hot side" and "cold side" are literally ephemeral terms. You get
about 4,200 hours between meridian transits of the sun.)

R

From: Charlie Heckman <flheckman@y...>

Date: Wed, 14 Apr 2010 10:16:46 -0400

Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury

> On 4/14/2010 9:31 AM, Bobby wrote:

Is the honor of our Solar System not enough!?

& my memory may be a little cloudy, but didn't Churchill mention "the surface
of Mercury" in his "We shall not flag or fail" quote?...;)

From: Indy Kochte <kochte@s...>

Date: Wed, 14 Apr 2010 10:30:07 -0400

Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury

_______________________________________________
Gzg-l mailing list
Gzg-l@mail.csua.berkeley.edu
http://mail.csua.berkeley.edu:8080/mailman/listinfo/gzg-lOn Wed, Apr 14,
> 2010 at 9:31 AM, Bobby <hansuke@gmail.com> wrote:

> What are we fighting for? Ask me, cause I do give a...

Could be any number of reasons. Mercury, as we know, is extremely dense for
its size. Maybe there are some compounds beneath the crust we've never
encountered before, only available there due to however Mercury formed.

Or there could be colonies (small) or military outposts buried beneath the
crust.

Or there may be ices of interest at the poles.

Or there could be listening stations monitoring the outer solar system (and
being at Mercury, possibly more or less masked by the Sun's radiative output)

Or there could be solar research facilities that may yield results of military
value.

Or there may be a Kra'Vak (or other alien) outpost established on where would
otherwise be ignored by humans.

Or...

> Can we mine minerals from Mercury? Just curious. It's not my area.

Possibly. We still don't fully know what the surface composition is yet. Who
knows what's beneath that?

> We are going to need some sturdy insertion vehicles, I think. Are we

Only if you're thinking solar winds. :-D   Mercury has no significant
atmosphere. There is an exosphere, but that won't play any role in
aerodynamics.

> I need to start putting together a study for the Think Tank, so we can

Like, say, the Ixx?

Mk

From: David <dluff@e...>

Date: Wed, 14 Apr 2010 15:26:01 +0000

Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury

> On Wed, Apr 14, 2010 at 9:31 AM, Bobby <[LINK:
mailto:hansuke@gmail.com]
> hansuke@gmail.com> wrote:

In the old boardgame Battlefleet Mars, the one with the board which marked out
orbital tracks for each of the planets, Mercury made a great place to base a
fleet because its short orbital period meant that every few turns it was close
enough to Earth to launch a quick assault. Mars comes into opposition once in
something over a year, and Jupiter may not come around in the course of the
game, but Mercury was back every three months. So a base there, even if it was
just a token force, kept the Earth on its toes.

From: Ken Hall <khall39@y...>

Date: Wed, 14 Apr 2010 12:43:05 -0700 (PDT)

Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury

_______________________________________________
Gzg-l mailing list
Gzg-l@mail.csua.berkeley.edu
http://mail.csua.berkeley.edu:8080/mailman/listinfo/gzg-lI saw what you
did there, Bobby. ;-)

Best, Ken
(exeunt, singing) Well, it's five-six-seven, open up the Pearly Gates...

> --- On Wed, 4/14/10, Bobby <hansuke@gmail.com> wrote:

From: Bobby <hansuke@gmail.com>
Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury
To: gzg-l@mail.csua.berkeley.edu
Date: Wednesday, April 14, 2010, 9:31 AM

What are we fighting for? Ask me, cause I do give a...

From: Bobby Mock <hansuke@g...>

Date: Wed, 14 Apr 2010 17:13:22 -0500

Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury

_______________________________________________
Gzg-l mailing list
Gzg-l@mail.csua.berkeley.edu
http://mail.csua.berkeley.edu:8080/mailman/listinfo/gzg-lI saw Indy's
post, and the song just popped into my head.;)

So if I am reading all the inputs, then we might, or might not, have a secret
base on Mercury. Possibly its below the ground, but that may not be the case.
And there are rumours that the Ixx have made some recon advances there. I
smell the beginnings of a pretty good scenario maybe.

I'm seeing a Base at Chao Mung-Fu. Insertion Vehicles zoom in fast
depositing Ixx just outside the perimeter, possibly hidden in crater rims.

Can the visible part of the base be partially damaged by targeted drones, so
as to give the Point Ixx a chance to get in?

Then its level by level fighting, with the base trying to hold on a random
number of turns before help can arrive.

Bobby

> On Wed, Apr 14, 2010 at 2:43 PM, Ken Hall <khall39@yahoo.com> wrote:

> I saw what you did there, Bobby. ;-)

From: Alan and Carmel Brain <aebrain@w...>

Date: Thu, 15 Apr 2010 13:58:16 +1000

Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury

> On 14/04/2010 11:31 PM, Bobby wrote:

From: Indy Kochte <kochte@s...>

Date: Thu, 15 Apr 2010 06:35:06 -0400

Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury

_______________________________________________
Gzg-l mailing list
Gzg-l@mail.csua.berkeley.edu
http://mail.csua.berkeley.edu:8080/mailman/listinfo/gzg-lOn Wed, Apr 14,
> 2010 at 11:58 PM, Zoe Brain <aebrain@webone.com.au> wrote:

> On 14/04/2010 11:31 PM, Bobby wrote:

What did you do for MESSENGER??

From: Alan and Carmel Brain <aebrain@w...>

Date: Fri, 16 Apr 2010 01:52:21 +1000

Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury

_______________________________________________
Gzg-l mailing list
Gzg-l@mail.csua.berkeley.edu
http://mail.csua.berkeley.edu:8080/mailman/listinfo/gzg-lOn 15/04/2010
> 8:35 PM, Indy wrote:
Some consultancy work on failure modes and error-recovery from SEUs and
hard failures. Basically, how to make the bird like Terminator II - you
could shoot it fill of cosmic rays, micrometeoroids etc, and it would
re-configure round the damage and keep coming....
Mission Elapsed Time *DAYS* *HRS* *MINS* *SECS* Day Spot 1 Day Spot 2 Day Spot
3 Day Spot 4

Hour Spot 1 HourSpot2

Minute Spot 1 Minute Spot 2

Second Spot 1 Second Spot 2

From: Roger Burton West <roger@f...>

Date: Thu, 15 Apr 2010 17:03:24 +0100

Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury

> On Fri, Apr 16, 2010 at 01:52:21AM +1000, Zoe Brain wrote:

> re-configure round the damage and keep coming....

"Six years ago we sent a robot into space.

Now it's back. And it's PISSED."

R

From: Robert W. Eldridge <bob_eldridge@m...>

Date: Thu, 15 Apr 2010 14:32:28 -0400 (GMT-04:00)

Subject: Re: [GZG] Dirtside and StarGrunt opportunities on Mercury

Sounds like NOMAD to me. :-)

[quoted original message omitted]