From: Doug Evans <devans@n...>
Date: Wed, 6 May 2009 14:24:14 -0500
Subject: [GZG] Cinematic Vs Vector for Dummies Re: Running Full Thrust at a con?
Tom B's comments make perfect sense, but my experience is that more folk are like me, in that vector is a high learning step to hit at the beginning. Course, I've never met an Attack Vector that I DID like... Teaching cinematic seems to be a snap if you give a quick explanation, and get right to a one-on-one. With some success, I've written my orders, then put little arrows around my movement envelope, and let the newbie chose a maneuver based on perfect information. Let them measure. After a couple of turns, they should be able to visualize as good as they're going to get. ;->= Start them over on a 'real' match. The_Beast