[GZG] Bolton List [TOBECLASSIFIED] [SEC=UNCLASSIFIED]

3 posts ยท Nov 15 2007 to Nov 16 2007

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Fri, 16 Nov 2007 09:41:35 +1100

Subject: Re: [GZG] Bolton List [TOBECLASSIFIED] [SEC=UNCLASSIFIED]

If you have the stats/scenario information, I can whip it up in FTJava.

It won't be able to handle multi-part superships, as is, but if I
overlay the location, all ship sections can be given identical orders (at
least until they lose a drive...)

BTW, I'm nearly done converting Indy's old B5 Narn vs Centauri scenario that
Adam participated in to FTJava (have to redo a few ships, as I changed the
base stats of some weapons for balance after the initial version).

Brendan 'Neath Southern Skies
http://home.pacific.net.au/~southernsk/

> -----Original Message-----

From: Jon Davis <davisje@n...>

Date: Thu, 15 Nov 2007 19:53:05 -0500

Subject: Re: [GZG] Bolton List [TOBECLASSIFIED] [SEC=UNCLASSIFIED]

We can also set it up as a two player and a single player game with an AI
opponent.

I remember that scenario very well. Adam vaporized one of my tiny Narn ships
from 48 mu with his heavy beams on the base. I then rammed him with my other
frigate!

> Robertson, Brendan wrote:

From: Indy Kochte <kochte@s...>

Date: Thu, 15 Nov 2007 22:25:17 -0500

Subject: Re: [GZG] Bolton List [TOBECLASSIFIED] [SEC=UNCLASSIFIED]

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http://mead.CSUA.Berkeley.EDU:1337/cgi-bin/mailman/listinfo/gzg-lOn Nov
15, 2007 5:41 PM, Robertson, Brendan <Brendan.Robertson@dva.gov.au> wrote:

> BTW, I'm nearly done converting Indy's old B5 Narn vs Centauri

Dang, I'm really going to have to find time to download the latest version
of FTJava and play again. It's been well over two years now...  :-(

Mk