[GZG] Basic vs Advanced drives in Vector

2 posts ยท Jan 6 2006 to Jan 7 2006

From: Hudak, Michael <mihudak@s...>

Date: Fri, 6 Jan 2006 07:27:54 -0500

Subject: [GZG] Basic vs Advanced drives in Vector

Hi everyone,

Just a wild thought for advanced drives in vector. Feel free to ignore.
 :-)

What about changing the order of play? Namely:

1) Plot standard drive ships 2) Move standard drive ships 3) Plot advanced
drive ships 4) Move advanced drive ships 5) Continue as normal.....

(This is based on aliens being the only ones with advanced drives in
Canon.....)

So, the KraVak would have the advantage of maneuverability with seeing where
everyone else is before plotting, and the human multi arc ships are more
viable (at least more believable) as it should be much harder to keep the
KraVak in the front arc.

Granted, this might swing things too far in the other direction, but it's just
a thought.

Other than that, perhaps consider advanced drives equivalent to a shield in
vector, but make it effective against all attacks (call it a 'dodge' roll,
based on highly maneuverability to avoid targeting)

Ok, I'm going to crawl back under my rock now.

Happy New Year everyone.

From: Oerjan Ariander <oerjan.ariander@t...>

Date: Sat, 07 Jan 2006 12:59:03 +0100

Subject: Re: [GZG] Basic vs Advanced drives in Vector

> Mike Hudak wrote:

> Hi everyone,

Where in this sequence do you put missile and plasma bolt launches?