> At 11:03 PM -0400 7/24/00, Andrew Apter wrote:
A few problems:
1) Moya is weaponless. 2) She's got a few transport pods and two "fighter"
craft in her bays. Erin's Prowler might count as an armed scout, and
Chrichton's Farscape 1 as an unarmed scout or fightert. 3) Moya's defense
screen only works some of the time (for dramatic purposes), but is 100%
effective when it does. 4) Talyn looks better, but grows from episode to
episode. Looks like the version yoou've shown is the 'yougest' Talyn. He
recently took on (and defeated) a somewhatmore powerful ship, from what I
could see.
Some comments onother ships (My opinions as a sci fi viewer only) (Now I get
to demonstrate exactly how much of a TV SF geek I am):
I'm not sure what kind of Eagle that is, but it wasn't the series mainstay,
which was much more poorly armed. (I'd say one forward class 2 (or 2xclass 1
forward only) and one PDS).
No rear firing torps on 1701-D?
Galactica has MT Missiles, alot more armor, and probably more PDS and less
class 1's. Probably not quite _that_ many fighters.
Slave 2 (Boba Fetts Ship?) seems way to big and over-armed for a solo
bounty hunder corvette.
Last starfighter is a 2 person fighter. I don't think it tracks well in FT.
The death blossom we saw in the movie was only against fighters anyway. It
could be considered as a Super Long Range heavy fighter (Maybe mass 6, with 36
CEF, rechargeable at 1 CEF per turn of rest)) that can spend all or most of
its endurance in a single attack. It'd still cost a minimum of oh, 100 NPV,
though.
I don;t know if I like Nova cannons as the proxy for Romulan Plasma weapons.
I agree with Michael Llaneza. Yamato is too big. Plus - Main weapon is a
Wave Gun (That's where the genre weapon caome fro totalm, I'd think), and it's
missing fighter bays (Regular and interceptor), I'd think at least 4 bays.
Trade Federation carrier has a bunch of PDS
Cylon Base Star has some heavy beam weapons for head to head fights with
Battlestars. (Plus not quite so many fighters) Fighters should be turkeys, not
attack, since the Cylons die at a rate of at least 6:1 vs humans. Base stars
also have slow maneuver drives and possibly FTL.
Defiant is also hard to do in FT. It's _much_ smaller than an SDN, yet
packs a DN punch. I don't think the answer is giving it 250 mass. Give it
"2xquantum torpedoes" that mass 4 each, but cost 50, fire F arc only, and do
damage of 3 or 4xPtorps each. Give it MD6A for maneuverability. Double screen
and Phalon type armor layers.
> On Tue, Jul 25, 2000 at 08:49:49AM -0400, Izenberg, Noam wrote:
Her defense screen was salvaged from another ship, right? It's not always 100%
effective; the only time I can remember it being used, it had a bad reaction
with the attacking weapon and everyone swapped minds.
I have _no_ idea how you'd represent that in the game.
Maybe the equivalent of a bridge critical hit while everyone wanders off to
explore their new bodies?
Unfortunately, haven't seen enough Farscape to make comments. Lacking cable,
I'm dependent on a good friend to share episodes.
***
I'm not sure what kind of Eagle that is, but it wasn't the series mainstay,
which was much more poorly armed. (I'd say one forward class 2 (or 2xclass 1
forward only) and one PDS).
***
Shows how much of a geek YOU are. ;->=
I already mentioned the image, and I assume the design, was for the
'Hawk'.
MUCH upgunned from the Eagle.
***
No rear firing torps on 1701-D?
...
I don;t know if I like Nova cannons as the proxy for Romulan Plasma weapons.
***
Don't recall episodes where the 'D' fired rearward, but if it could, would
adding arc's to the current torps work? Occasions where it fired multiple
directions?
Again, I thought the Nova was designed with old-style Rom-birds in mind,
though I sometimes think some hybrid between it and the p-torp would fit
better. The old Star Trek Battle Manual used a mechanism very similar to the
Nova.
***
I agree with Michael Llaneza. Yamato is too big. Plus - Main weapon is a
Wave Gun (That's where the genre weapon caome fro totalm, I'd think), and it's
missing fighter bays (Regular and interceptor), I'd think at least 4 bays.
***
Well, the series, as I remember, used it as a weapon of last resort. Sure
was that way towards the beginning of the series. Serious power-up time,
and the fear that it would damage the ship, or simply fail. Perhaps the old AA
megabatteries failure roll on top of it's other limitations.
> On Tue, 25 Jul 2000 08:28:49 -0500 devans@uneb.edu wrote:
> No rear firing torps on 1701-D?
> Don't recall episodes where the 'D' fired rearward, but if it could,
Didn't it fire rearward in the pilot, when being chased by Q? In any case,
according to the tech manual and the blueprints, the D has quite
separate forward- and rearward-facing launchers (i.e., they're at
opposite ends of the stardrive section). Then there's the rear-facing
torpedo tube in the saucer, but that can only fire when the ship separates...
<g>
> 4) Talyn looks better, but grows from episode to episode. Looks like
A minor point, Talyn is drawn backwards. At least as far as I've seen he flies
like Moya, with the pointy things in back.
Tom
A most impressive scenario. I look forwards to playing it.
Hello,
Can't recall if its been mentioned before but how about adding X-Bomber
(from the excellent series Starfleet) to the Graveyard?
Cheers,