Grav Shields & M/E Shields

2 posts ยท Sep 22 1999 to Sep 26 1999

From: Izenberg, Noam <Noam.Izenberg@j...>

Date: Wed, 22 Sep 1999 08:59:03 -0400

Subject: Grav Shields & M/E Shields

I'm not a big fan of the sand/smoke/etc screen effects, for reasons that
have been expressed by others a few times.

Two prototype Shield systems from Midbar skunkworks:

Gravitic Shields - Same function as normal screens, but works against
particle, torp, or mass (i.e. RG) weapons/missiles/torpedoes only. Ship
with
gravitic shields cannot fire particle weapons/missiles/torpedoes on
turns the shields are active. Fighters treat shields as screens of same level.
Cost/mass/levels are  the same as screens. Missiles, SLMs, Torps,
receive -2
per die of damage per shield level (max level is 2). Energy weapons (or other
weapons affected by screens) are not affected by Gravitic Shields. Alternate
effect (cinematic only): Instead of restrictions on firing weapons, ship with
active Gravitic Shields has thrust reduced by 50%.

   Mass/Energy Shields (ME shield) - Trek type shield. System has
emitters
and  generators generator costs 5% ship mass/level. Emitters: 360 degree
coverage = 3 mass, 180 = 2 mass, 60 = 1 mass. Acts as screen against beam
weapons. Reduces other damage by shield level. If a shield facing receives
more damage than its level from a single source (weapon, not ship), the
emitter facing that direction makes a threshold check at current level.

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Sun, 26 Sep 1999 10:52:08 +0100

Subject: Re: Grav Shields & M/E Shields

> Noam wrote:

> Gravitic Shields - Same function as normal screens, but works against

Conflicting PSB. FT2 describes beams as *particle* beams, which would
make them vulnerable to these shields as well :-/

> Ship

See above.

> on turns the shields are active. Fighters treat shields as screens of

GS-1 stops 52% of the damage, GS-2 86% (unless we're talking SubPacks
for which the figures are 86% and 97% respectively, since they are missiles
but but read the dice as beams do).

Normal screens stops 21% and 42% of incoming beam damage.

Well, it's a good way to survive SM hits :-/

> Mass/Energy Shields (ME shield) - Trek type shield. System has
Emitters: > 360 degree coverage = 3 mass, 180 = 2 mass, 60 = 1 mass. Acts as
> screen against beam weapons. Reduces other damage by shield level. >
If a shield facing receives more damage than its level from a single
> source (weapon, not ship), the emitter facing that direction makes a

Is it possible to have back-up emitters?

Regards,