From: Jared Hilal <jlhilal@y...>
Date: Wed, 22 Sep 2004 09:39:46 -0700 (PDT)
Subject: GMS was Re: DS3 design (long)
> --- John K Lerchey <lerchey@andrew.cmu.edu> wrote: > > a GMS/2(H) for 3 cap. > sufficient loads to fight through the battle. A) although the TOW launchers on the Humvee and the Bradley have one or two ready rounds, they both have a much larger number stowed in the vehicle for reloading. B) how many of your missile tanks fire more than 8 volleys in a game? <snip> > I would not mind an option for a lower cost launcher that has limited I see it just the opposite: a system with unlimted missiles should take up more capacity than the present numbers <shrug> J