From: Eric Foley <stiltman@t...>
Date: Wed, 6 Sep 2000 17:30:11 -0700 (PDT)
Subject: Genre weapon scaling
Just as sort of an observation. If you never use the genre tech then just ignore this post right off. It seems to me that, with the introduction of the Phalons' plasma bolts, the nova cannon and wave gun (even if you _do_ allow them) seem downright obsolete. The main messes are that you can't aim it, you can't use any other weapons at the same time, and you can't scale it up on larger ships (which aggravates the lack of use of other weapons). So my thought of late was to allow "classes" of nova/wave guns. The version in the FB1 is, under this terminology, a "Class 1" version of those weapons. Just as with plasma, you can scale up to high classes by putting multiples of that mass value of the weapon together. A Class 2 nova cannon does twice as much as a Class 1, etc. Wave guns would charge all the same way, but the damage that would be inflicted to the ship if a partially charged wave gun went down in a needle or a threshold would be equal to the amount of the partial charge times the class of the weapon. Haven't playtested it at all, but it seems like it might be half worth looking at.