From: Bif Smith <bif@b...>
Date: Thu, 15 Feb 2001 20:43:42 -0000
Subject: Re:General EMP thoughts
How about this for applying EMP dammage. 1-Roll to hit & how many hits caused. 2-roll a D6, using this table (nicked from dean gundberg) 1-Screens 2-Special Electronics (Sensors, ECM, etc.) 3-Fire Controls 4-FTL Drive 5-Main Drive 6-Back to top of list Or the drive/ftl drive could be combined and 5 used for weapons, or 6 could be used for weapons. 3-Then, add up the number of systems affected in each subgroup (eg-You roll a 3, which is fire controls. The targetted ship has 4 firecons +1 adfcon). Roll a D6 for each, the highest is the one taken out (Roll 5D6 (4 firecons + adfcon), roll a 3,6,2,6. This takes out the second firecon and the adfcon). If only one taken out, and you roll 2 equal highest numbers, reroll the 2 highest until there is only one highest number. This could be a good system for which weapons are taken out if you allow weapons to be targetted. This would not require too much die rolls, and wouldn`t lenghten the game too much if you have multipul die, to be able to roll the die required at once.