From: Tom McCarthy <tmcarth@f...>
Date: Tue, 4 Nov 1997 09:02:35 -0400 (AST)
Subject: Games played and BDS
Jim Bell and I just ran games at Autumn Assault, a small miniatures-only games day in Ottawa. In the morning I ran my first public SG2 game. I modified the rules for one side to give a Kryomek vs. Nexus marine feel to the game. In order to give the aliens speed and be a threat to the heavy-gunned humans, the Warmasters had 3 wounds, leadership that went up each time they were wounded, and a pool of freely transferable actions. I also limited them to a strict 16"/24" command radius. The Warmasters would begin with D8-1 extra command chits which they could freely give to swarms in command radius. The first wound reduced this to D6-1, and the second to D4-1. Each swarm could only act twice; the warmaster could act 3 times maximum. It proved to be a very balanced battle, though the human players weren't informed/didn't notice that the units they selected to hold the line were all a) Steady or b) Low motivation or c) Leadership 3. One was all 3, I believe, and was nominated to lead the assault :-o. Jim Bell's game was B5 FT game trying to get a variety of weapons closer to B5W. It was an assault by Centauris on a Narn convoy/assault group. The Centauri were to attack the troop carriers and disengage, since the Narn outmassed them 2:1. The Centauri were successful, but at the loss of a supership and three light cruisers. On the whole, it was a great day. I was pleasantly surprised at the number of players I got who actually were familiar with SG2.