FTL speed?

6 posts · Jul 6 2017 to Jul 6 2017

From: Evyn MacDude <infojunky@c...>

Date: Wed, 5 Jul 2017 17:06:07 -0700

Subject: FTL speed?

So does anyone remember if the FTL of Jon's universe was ever defined?

From: Doug Evans <devans@n...>

Date: Thu, 6 Jul 2017 00:19:03 +0000 (UTC)

Subject: Re: FTL speed?

Fool rush in... Which I NEVER denied! I thought it was left open ended;
suggestions of tactical implications of 'if you have to be away from major
gravity wells' or fuel or whatever may have been mentioned, and could be taken
as clues, but I pretty much have my own ideas, and thought there was room in
the Tuffleyverse as well as the ruleset for it to be what I want, or you want,
or whatever we want to agree upon. I'd like to hear Jon's ideas, natch; if he
wants it to be a canon, he
knows I can break it as I please. ;->=
I don't think my Texaco Free-Trade-zone Navy has ever fought an actual
battle, mind you.

From: Roger Burton West <roger@f...>

Date: Thu, 6 Jul 2017 10:11:13 +0100

Subject: Re: FTL speed?

> On Wed, Jul 05, 2017 at 05:06:07PM -0700, Evyn MacDude wrote:

FT2 allows entering and leaving the battle under FTL (pp. 23-24) which
implies it's not a strict jump-point system.

From: Roger Burton West <roger@f...>

Date: Thu, 6 Jul 2017 10:12:05 +0100

Subject: Re: FTL speed?

> On Wed, Jul 05, 2017 at 05:06:07PM -0700, Evyn MacDude wrote:

Just noticed the "speed" in the subject line - the campaign (FT2 p.
34) suggests 6LY per week and that's probably as good a number as any.

From: Evyn MacDude <infojunky@c...>

Date: Thu, 6 Jul 2017 14:54:32 -0700

Subject: Re: FTL speed?

On Thu, Jul 6, 2017 at 2:12 AM, Roger Bell_West <roger@firedrake.org>
wrote:

> On Wed, Jul 05, 2017 at 05:06:07PM -0700, Evyn MacDude wrote:
Ok, that is doable too....

Or this is what happens when one tries to figure out the true implications of
Winston's Maps.

From: Robert N Bryett <rbryett@g...>

Date: Fri, 7 Jul 2017 09:46:05 +1000

Subject: Re: FTL speed?

> On 6 Jul 2017, at 19:11, Roger Bell_West <roger@firedrake.org> wrote:

Fleet Book One (pp 44) indicates that ships can jump from any point once
they’re far enough outside the gravity well of a planet, sun etc. As for
speed, FB1 has this to say:

"The longest verified controlled jump (i.e.: excluding random misjumps) to
date was in 2177, when the NAC experimental fast courier RNS Hyacinth attained
a realspace displacement of 7.328 light years in a single Jumpspace transit.
The ship and its crew of five were unfortunately lost in an apparent misjump
when attempting to beat this record in the following year.”

and:

"The fastest cycle possible is around one jump per six hours, but this
requires military drives and power plants along with the most sophisticated
jump navigation software and tremendous crew stamina, even with chemical
assistance. On average, naval vessels on most missions will make no more than
one jump per day.”

So it would take something like fifty years to perform Han Solo’s feat of
flying "from one side of the galaxy to the other"…