FTL Fighters

2 posts ยท Aug 11 1998 to Aug 11 1998

From: Jeremey Claridge <jeremy.claridge@k...>

Date: Tue, 11 Aug 1998 14:34:03 +0100 ()

Subject: FTL Fighters

Hello

The system I use for FTL cappable fighters is to allocate the same points per
fighter as fitting a FTL drive on a mass 2 ship. I worked this out to be 6
points. This might sound cheap but don't forget the limited endurance factor
and we don't allow FTL fighters to jump back in a second time during the
match. This does change gameplay some what in that players allocate which
fighter groups and on which turn they will jump in before the game starts.
It works a bit like the X-wing/Tie fighter computer games.
Groups of torpedo bombers jump in fire torps and then jump out. Makes it quite
interesting.

From: Thomas Heaney <Thomas@k...>

Date: Tue, 11 Aug 1998 19:01:42 +0100

Subject: Re: FTL Fighters

In article <SIMEON.9808111403.B@lib34.kcl.ac.uk>, jeremy claridge
<jeremy.claridge@kcl.ac.uk> writes
> Hello