From: Phillip Atcliffe <Phillip.Atcliffe@u...>
Date: Thu, 6 Apr 2000 10:48:36 +0100 (GMT Daylight Time)
Subject: Re: FT3 -- Cloaking
On Thu, 6 Apr 2000 18:16:26 +1000 Alan and Carmel Brain > <aebrain@dynamite.com.au> wrote: > For Cloak rules, the ones I really like involve removing the model Depends. I may be several generations of rules behind the times here -- EW is not something I use much -- but didn't the original PSB for the FT cloak involve it putting the ship in a sort of pocket universe? In that case, area weapons will be as ineffective as any other, because the ship _isn't there_ to be revealed or damaged. It certainly solves the lucky hit problem <g>. Phil