[FT2] - Nimble Ships (was: General EMP Thoughts)

1 posts ยท Feb 23 2001

From: Peter C <petrov_101@h...>

Date: Fri, 23 Feb 2001 15:40:40 -0000

Subject: [FT2] - Nimble Ships (was: General EMP Thoughts)

A simple game mechanic my group employs in "FT2" games...

Ships with a Thrust rating of 6 or 7 are nimble. All die rolls to hit

suffer a -1 modifier.  However, rolling a 6 ALWAYS hits the target,
regardless of modifiers.

Ships with Thrust rating of 8 are very nimble. All die rolls to hit
suffer a -2 modifier.  Again, a die roll of 6 ALWAYS hits.

We find this rule keeps the small(high thrust) ships on the board a tad
longer.

Pete

> From: Sean Bayan Schoonmaker <s_schoon@pacbell.net>