[FT] Youngsters RE: FT Newtonian Acceleration was Re: B5 Ship Combat

2 posts ยท Sep 1 2003 to Sep 1 2003

From: Doug Evans <devans@n...>

Date: Mon, 1 Sep 2003 09:34:28 -0500

Subject: [FT] Youngsters RE: FT Newtonian Acceleration was Re: B5 Ship Combat

***
Don't worry mate, we're thoroughly corrupt already...

Regards,

Matt (a not so young youngster...gulp...closer to 30 than 25...scarry) Tope
***

Not to sweat, you still qualify as a young p**p to me. ;->=

However, I was thinking of a missed opportunity the other day, when a fellow
of seven or eight, sitting at my friends game shop, blurted out he 'didn't
have anything to play'. If only I hadn't been stepping out the door at that
time.

One thing I've been thinking is that, in a one-on-one demo game, only
the
demonstrator needs to pre-plot, then take as long as the learning player
likes to make his moves, ask questions, etc. I was even thinking of markers
showing the movement envelope of your own ships to give the new person a
chance to visualize options.

Wish I'd have thought this long ago. With a simple, highly playable system
like cinematic, I can get the basic system explained before a fellow had a
chance to be bored, and the above allows interaction all the way through.

Fortunately, my own plotting is never inspired enough to take much time.
;->=

The_Beast

From: Matt Tope <mptope@o...>

Date: Mon, 1 Sep 2003 16:45:01 +0100

Subject: RE: [FT] Youngsters RE: FT Newtonian Acceleration was Re: B5 Ship Combat

I found a good way to introduce new players to full thrust is to one a one
ship each, multi-player scenario, usually based around star trek. The
reason
for this is that most of the people I've come across who play/want to
play full thrust are familiar with star trek, and thus with beam and pulse
torp style weapons and screens. Its then just a case of coaching them through
the movement system (cinematic, as vetor can be scary to newbies). Once they
are upto speed with the basics I can then change backgrounds (tuffleyverse or
other) to introduce fighters etc. It seems to work!

Regards, Matt Tope

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