From: Izenberg, Noam <Noam.Izenberg@j...>
Date: Wed, 7 Mar 2001 09:40:14 -0500
Subject: Re: FT-WotW (Railguns)
From: "Matthew Smith" <matt@smithdom.freeserve.co.uk> > My personal bias is to just rename K-guns. There's not logic in > I disagree. I think that just re-naming K-Guns removes some of the We'll have to agree to disagree on this one. FT is a KISS system, and creating a new weapon mechanic for a failry cosmetic difference adds unneeded complexity. If you want Human Railguns to be less hard-hitting than K-guns, limit humans to K-3 and under. You can make the weapons can "feel" quite different with a small amount of effort in PSB. The tactics will _have_ to be different, since Human ships will not have Advanced Drives. > The main human weapons are beams and (to a Don't forget Torps. Adding railguns as a "new" system in _any_ form doesn't change this problem at all. One alternative practical and KISS solution is renaming single or dual arc P-torps as Railguns. Easy mechanic, easy limitations. It's less versatile than most KV weaponry becuase it's not classed (unless you play with the Heavy and Light torps), making up for it a bit by having up to 2-arcs of fire where K-3's only get 1. It's less hard hitting because it divides damage evenly b/t hull and armor instead of penetrating after 1 point, and can't ever score more than 6 points (like K-4+ can).