From: Brian Bell <bkb@b...>
Date: Mon, 2 Jul 2001 10:47:18 -0400
Subject: [FT]WOTW Phalon Plasma Shield
WOTW: Phalon Plasma Shield The Phalon Plasma Shield is an extension of their Plasma Bolt technology. In fact it uses the same projectors as the Plasma Bolt Launcher (but with different settings). It is fired at the Launch Ordnance Phase. It is fired exactly in the same way as a Plasma Bolt. It expands, at the same point in the turn as a Plasma Bolt, into a ball of plasma 6mu (4mu in vector) in diameter. The Plasma Shield expands at this location and remains until it is destroyed or the end of the turn. Just like in firing a plasma bolt, if a plasma shield is fired, the plasma launcher must recharge for 1 round before it may fire again. Any attack that passes through the plasma shield is effected (trace straight line from attacking ship to target; if line crosses any point of the plasma shield it is effected). The shield absorbs 3 points of damage per class before it pops (it also pops at the end of the turn regardless of the amount of damage it absorbed). Like the Vapor Shroud, this effect works both ways (against attacks against the Phalon ship and attacks from the Phalon ship). Any ship, fighter, or missile that enters a Plasma Shield takes 1 point of damage (not per class, just 1 point). If a Plasma Shield and Plasma Bolt are in range of each other, reduce each by the class of the other. Example: a class-5 Plasma Bolt and a class-3 Plasma shield intersect; the Plasma Shield is reduced to 0 and the Plasma Bolt is reduced to class-2. Or if a class-5 Plasma Shield intersects a class-3 Plasma Bolt, the bolt is reduced to 0 and the screen to 2 (6 points protection). Before a Plasma Shield expands, it may be reduced by fighters or PDS in the same manner as a Plasma Bolt. The Plasma Launchers must be configured for either Plasma Bolts or Plasma Shields before the game (in the same manner as Pulsars).