One thing I recently noticed, and I'm suprised that its not covered in the
FAQ... or anywhere in the archives (at least that I could find).
It's not particularly clear what happens when interceptor fighters engage
Heavy fighters.
Of for that matter, when Attack or Torpedo fighters engage Heavy fighters.
Likewise its not particularly clear what hapens when an Attack fighter attacks
a screened ship. The updated varient fighter rules in Fleet Book 2 state "When
engaging other ships, however, the Attack fighters add 1
to all their die rolls, ie: if firing on an un-screened target ship they
would inflict 1 Damage Point with rolls of 3 or 4, and 2 DP with 5 or
6."
> From this I conclude that the effects are that you count the actual
Level of Screens No effect 1 DP 2 DP None 1, 2 3, 4 5, 6 Level 1 Screen 1, 2,
3 4 5, 6 Level 2 Screen 1, 2, 3 4, 5, 6 NA
So, does a similar effect count when interceptors engage heavy fighters? and
can Attack or Torpedo fighters damage Heavy fighters at all?
As an alternative suggestion, it could be ruled that attack fighters negate 1
level of screens on screened ships, and interceptors negate the Heavy fighter
advantage. In both cases, the attack is then resonlved as if it were by a
regular multirole fighter.
Any ideas, (perhaps an official ruling from GZG, hint, hint :-).
Fighter vs. Fighter To-Hit Chart.
Fighter Type: Hvy Oth
Std (Multi-Role) 5+ 4+
Fast 5+ 4+
Hvy 5+ 4+
Interceptor 4+ 3+ (2pt on roll of 5-6 + reroll)
Attack 6 6 (2pt beam damage + reroll)
Long Range 5+ 4+
Torpedo 6 6 (2pt beam damage + reroll)
-----
Brian Bell bkb@beol.net
http://members.nbci.com/rlyehable/ft/
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> -----Original Message-----
--- Charles Stanley Taylor
...
> From this I conclude that the effects are that you
XXX
> So, does a similar effect count when interceptors
XXX Same process, correct! XXX
> and can Attack or Torpedo fighters damage Heavy
XXX Yes, a 6 always hits. XXX
> As an alternative suggestion, it could be ruled that
XXX Attack fighters vs ship (1 screen)and interceptors vs heavy fighters share
a common results table.
1-3 = no effect.
4 = 1 hit. 5,6 = 2 hits. XXX
> Any ideas, (perhaps an official ruling from GZG,
Bye for now,
Oops. Correction:
Fighter vs. Fighter To-Hit Chart.
Fighter Type: Hvy Oth (Unmodified rolls)
Std (Multi-Role) 5+ 4+
Fast 5+ 4+
Hvy 5+ 4+
Interceptor 4+ 3+ (2pt on roll of 5+, reroll on 6)
Attack 6 6 (kills 1 fighter no reroll)
Long Range 5+ 4+
Torpedo 6 6 (kills 1 fighter no reroll)
-----
Brian Bell bkb@beol.net
http://members.nbci.com/rlyehable/ft/
-----
> -----Original Message-----
> Charles Stanley Taylor wrote:
> It's not particularly clear what happens when interceptor fighters
It is IMO quite clear. Heavy fighters ignore all results of "4". For
Interceptors you can do this either by ignoring the dice that actually came up
with "4" or the dice that came up "3" and is modified up to "4", but not both.
It doesn't matter which since either way the "heaviness" saves 1 casualty,
though in analogy with the "Attack vs Screen" case I prefer the latter.
> Of for that matter, when Attack or Torpedo fighters engage Heavy
Again it's quite clear: Heavy fighters ignore all rolls of "4", Attack
and Torp fighters only hit on "6", so they're unaffected - ie., the
difference made by the "heaviness" is too small to represent on a D6 roll.
> Likewise its not particularly clear what hapens when an Attack fighter
Exactly.
Regards,