From: Laserlight <laserlight@q...>
Date: Wed, 1 Dec 1999 14:37:33 -0500
Subject: FT Variable Maneuverability
Human Thrust costs 2xMass for 1 Thrust and 1/2 Maneuver Point. KraVak Thrust costs 3x Mass for 1 Thrust and 1 Maneuver Point (according to Schoon, IIRC, on the How to Design a KraVak page which I copied to local and don't have a url for now). Therefore 1 Thrust with 0 Maneuver points costs 1xMass, and 1 Maneuver Point costs 2xMass. Right? This isn't entirely neat since with a Maneuver Point you can move left, right or back--but not forwards. I'm too caffeine-depleted to work the rest out now, but that should let you have ships which are good at linear thrust but maneuver like pigs on ice--or you could get little boats which can't out-accelerate the big boys but can turn on a dime with 9 cents change. --Chris DeBoe Quixtar IBO#706882 http://www.quixtar.com