From: Hugh Fisher <laranzu@o...>
Date: Mon, 5 Apr 2004 19:57:07 +1000
Subject: [FT]UNSC ship ideas (was graser-1 slightly overpowered)
Quick recap: as part of discussion on the graser-1 I suggested some new USNC ship designs to which Oerjan replied: Lake Mk IV: replace the beam-2 and beam-1 on a III by a third fore 3 arc graser-1. > This makes the Lake even more sensitive to being outflanked than it Mountain Mk II: replace beam-2s and 1s by three 3 arc graser-1s, port, starboard, and fore. > In compensation the Mk II's FP/FS arcs are slightly stronger than the (Particularly > if the enemy is Kra'Vak, of course... and in the GZGverse timeline the I was thinking of the Mk number as denoting a variant, not necessarily a replacement. (Similar to WWII Spitfire Mks for photo-reconaissance or high-altitude interceptors.) They're not compulsory! The UNSC ships are described as very modular and being built at a time of rapid development, so should have more variants than other human fleets. > From the playtesting point of view, these beta designs are an The descriptions of the Lake and Luna make it clear that the UNSC is steadily developing graser technology as the Xeno War continues, and fitting more and more grasers to their ships over time. These seem quite reasonable extrapolations to me. As to weaknesses, I'll argue that those missions are not what they are designed for. Do you criticise a current day Aegis for being unable to sink submarines? In the closing stages of the Xeno War the UNSC starts building destroyers that seem less effective against the Kra'Vak, but capable of doing serious damage to the less agile human capital ships. Would anyone be surprised? (Assuming that the Human timeline in Fleet Book 3 doesn't end abruptly in the 2190's with "NO FURTHER ENTRIES" :-) ) Flaws and all, I really think it would be a good idea for the UNSC designs to have more all-graser variants. cheers,