From: Los <los@c...>
Date: Sun, 25 Oct 1998 12:55:33 -0500
Subject: [FT] UN ship design
Does anyone have a UN fleet? I'm curious as to how they put their ships together? Are they designed for independent patrol operation?
From: Los <los@c...>
Date: Sun, 25 Oct 1998 12:55:33 -0500
Subject: [FT] UN ship design
Does anyone have a UN fleet? I'm curious as to how they put their ships together? Are they designed for independent patrol operation?
From: John Leary <john_t_leary@y...>
Date: Sun, 25 Oct 1998 10:50:52 -0800
Subject: Re: [FT] UN ship design
> Los wrote: Los, Normally tab 'A' goes into slot 'B' ect. :-) Bye for now,
From: Los <los@c...>
Date: Sun, 25 Oct 1998 14:56:10 -0500
Subject: Re: [FT] UN ship design
I only wish GZG minis fit together that well! Los > John and Roxanne Leary wrote: > Los wrote:
From: Steven Arrowsmith <arrowjr@u...>
Date: Sun, 25 Oct 1998 16:08:19 -0500 (EST)
Subject: Re: [FT] UN ship design
Los, Check out http://www.public.usit.net/arrowjr/index2.html, for some pixs of my custom UNSC ships - I am still working on my Patrol Dreadnought. Our UNSC ships are armed with torp/beam and shilds. The Patrol Dreadnought is designed for long term operations and quick responce action. I hope this helps. SA > On Sun, 25 Oct 1998, Los wrote: > Does anyone have a UN fleet? I'm curious as to how they put their
From: Thomas Barclay <Thomas.Barclay@s...>
Date: Sun, 25 Oct 1998 19:59:51 -0500
Subject: Re: [FT] UN ship design
Los spake thusly upon matters weighty: > Does anyone have a UN fleet? I'm curious as to how they put their Yes, but then if we told you..... (pthppt. Thud of body hitting ground.). I suspect they'd 1) Have some tech no one else has 2) Have to design with ideas of smaller formations, therefore multi-role capability a must 3) Have top of the line on all systems (if you can't have many ships, by all means, have the best). 4) be backed up by an awesome intel organization so they'd get good strat and tactical data on enemy movements and caps Of course, if you think the UN is toothless and useless, you might say they are: 1) small in number, not large in size 2) designed for economy, not tech 3) subject to some really variable crew quality 4) captained by men afraid to damage their ships due to the difficulty of the UN affording repair - timid captains. Depends on your view of the UN. /************************************************
From: Laserlight <laserlight@q...>
Date: Sun, 25 Oct 1998 20:21:56 -0500
Subject: Re: [FT] UN ship design
> I suspect they'd where'd they get it from? > Of course, if you think the UN is toothless and useless, yup. (suppressing a Political Rant with some difficulty). > you might 5) subject to serious ROE limits. "You can't shoot them until AFTER they've killed you, Jones." 6) often unarmed. "We're only here as observers." "Captain, I observe incoming fire." "Hm. Well, try not to bleed to much, we're short of bandages."
From: Los <los@c...>
Date: Sun, 25 Oct 1998 21:16:30 -0500
Subject: Re: [FT] UN ship design
The reason I asked becuase I was trolling the TOYLAND bargain bin (Uhh, yeah it was for my 1 year old son...) and they had micromachine packs in there 3 for 10 bucks. SO I picked up to starwars packs each with a clud cirty (Makes an awesome spacestation) and escape pod (again could be some orbital platform) abd a calamari cruisers. The cruiser is nice and sez UN patrol cruiser to me. I'm giving it beambatteries, shields and superior sensors, etc. I also picked up a star trek pack withCardassian warship Runabaout and DS9 which looks like a great KraVak orbital defense platform. All are perfect size for FT. Los > Thomas Barclay wrote: > I suspect they'd > Depends on your view of the UN. I'll go for the small powerful advanced fleet that takes care of mother earth and also does deepspace aptrols on the Rim.
From: SRKOALA@a...
Date: Sun, 25 Oct 1998 21:41:11 EST
Subject: Re: [FT] UN ship design
In a message dated 98-10-25 21:20:35 EST, you write: << > Depends on your view of the UN. I'll go for the small powerful advanced fleet that takes care of mother earth and also does deepspace aptrols on the Rim. >> If you organize the UN forces as the real UN does you would have a smattering of ships form most of the nations that are a part of the UN (69 out of ~150), but as has been disused in the Leagle commity at BMUN confrance was the UN's devloment of its own "peacekeeping" force, if this pased it would have resuleted (at least in theroy) in a small, but very high tech force (upgraded M1A2s (A3?) and M2A4 (A5?)) in about a Cav Reg sized force. It was regected to the high cost of design and procuring the AFV, ether approch would work, it just depends on two things, (1) how much support does the UN have from its member nations and (2) how much money do they have to spend? My $.03 Bye Stephen
From: Los <los@c...>
Date: Sun, 25 Oct 1998 21:49:42 -0500
Subject: Re: [FT] UN ship design
> John M. Atkinson wrote: > My universe has a series of semi-genocidal conflicts in it's recent Let's > go supress it. SOP #3 boys"). I think a good way to make the UN troop thing work is that instead of having troops loaned to eth UN on secondment, that the UN recruits its own forces directly. This way you aren't NSL or NAC or New Israeli but you are UN. Think similar to Foreign Legion, but with higher quality peronnel and a better budget. (differnt ROE though.) This also simplifies committment of UN forces.
From: Los <los@c...>
Date: Sun, 25 Oct 1998 21:53:08 -0500
Subject: Re: [FT] UN ship design
A most excellent page. I can't believed I missed that one up till now... Los > Steven Arrowsmith wrote: > Los, Our > UNSC ships are armed with torp/beam and shilds. The Patrol Dreadnought
From: Laserlight <laserlight@q...>
Date: Sun, 25 Oct 1998 22:07:59 -0500
Subject: Re: [FT] UN ship design
> > routine situations ("ho-hum, Congo's having another revolution.
Let's
> > go supress it. SOP #3 boys").
Or as my history teacher used to say, "I have nothing planned for the weekend,
let's invade Poland!"
> I think a good way to make the UN troop thing work is that instead of
Higher quality personnel before training, or after? Camerone is pretty
convincing, to me.
I'd agree that direct recruitment would be the logical way to do things...and
therefore I'm convinced the UN will never do it.
From: Los <los@c...>
Date: Sun, 25 Oct 1998 22:27:43 -0500
Subject: Re: [FT] UN ship design
> laserlight wrote: > Higher quality personnel before training, or after? Camerone is Higher standards of recruitment. I was talking vs the French Foreign Legion (which isn't very hard to do.) > I'd agree that direct recruitment would be the logical way to do Maybe, but if we're going to game with them and they have all these neat ships (BTW is there a UN FT line? They certainly have a UN SG line) then we've gotta so SOMEthing....
From: Thomas Barclay <Thomas.Barclay@s...>
Date: Sun, 25 Oct 1998 22:57:07 -0500
Subject: RE: [FT] UN ship design
Glover, spake thusly upon matters weighty: > Er, I'm sure that the "Official background" explains that in 2183 that Not being ignorant, but do you have a citation for that? I think that is right, but I don't know where I got the idea. This must imply some solid tax-base or a real firm grasp on the big powers making them pay their bills...... and probably implies UN citizenship options too. > They way Rob Deakin's Expansion Campaign background is developing has I think a lot of folks would consider serving Humanity. If the UN had good PR (especially with the Bug War coming), they'd get lots of quality recruits, even some with combat experience transfering from other forces. And they may well second their officers and NCOs as observers (to gain experience) to other militaries when they aren't in use by the UN. If the UN has good money in 2183, then maybe it pays more and maybe can recruit 'cream of the crop'. > This way you have two echelons of UN intervention; Peaceforcers and I figure the UN has 1) An Intelligence Arm (and a Chief Intelligence Officer (CIO)) 2) A military Arm (under a Chief Military Officer (CMO)) 2a) A fleet under a Chief of Naval Operations (CNO) 2b) A land force under a Chief of Planetary Operations (CPO) 2bi) A rapid reaction marine force (for 'apply hammer here' sits) 3bii) A large group of conventional forces (peacekeeping) 3biii) A large group of unarmed observers 3) A diplomatic Arm (under the Chief Diplomatic Officer (CDO)) 4) A support Arm (under the Chief Operations Officer (COO)) 4a) A Special Service Force (SF) for covert UN operations All are responsible to the Secretary-General and Security Council (and thereafter the General Assembly). But I think the UN must be capable of performing the following: 1) Intelligence gathering inside the Inner Colonies/Core 2) Intelligence gathering outside the Inner Colonies/Core 3) Analysis of Intel 4) R&D for new tech 5) Security in the Core/Inner Colonies (anti-smuggling, anti-piracy, defusing brewing wars) 6) Observation of Conflicts and Development (Everywhere) 7) Protection of Humanity against outside threats (Xenos) 8) Coordination of Trade and Economic Policy 9) Coordination of Industrial Development and Environmental Protection (including maintianing Quarrantine Regs) (aside: In Traveller, if you attempted to land on Earth in breach of quarantine, they'd burn you out of space....) 10) Resolution of Diplomatic/Economic/Political/Cultural Crisis through Mediation, Diplomacy 11) Peacekeeping in quieted combat zones 12) Observation of conflicts in hostile zones 13) Enforcing Peace in areas where continued conflict is considered unacceptable to the Security Council Members 14) Recruiting and training new UN forces and diplomats and such 15) Disaster Relief across the Human Sphere 11 - this would be an article 7 Peacekeeping mission 13 - This would be an atricle 9 Intervention mission (Perhaps the Articles of the UN have been re-drafted) I may have missed some, and others may tell me some of this is noen of the UNs business. It's just one suggestion. In any case, the troops/policy should fit the mandate. That has to be the first established item - what is (and how broad is) the UN mandate, what powers (economic and otherwise) has it to back them up, and to what extent does it circumvent that mandate to accomplish its agenda... Tom. /************************************************
From: Owen Glover <oglover@b...>
Date: Mon, 26 Oct 1998 14:06:18 +1000
Subject: RE: [FT] UN ship design
Er, I'm sure that the "Official background" explains that in 2183 that the UN is maintaining its own forces. ie people joining give up their individual nationality. They way Rob Deakin's Expansion Campaign background is developing has the Indian sub-continent providing the bulk of general run-o-the-mill ground troops for teh UN. Well, all those millions of Aryans have to go somewhere in teh GZG universe. Teh UN is as good a place as any. This way you have two echelons of UN intervention; Peaceforcers and Peacekeepers. The Peaceforcers are your hi-tek (not the boot) Power Armour dudes and the Peacekeepers are the more conventionally armed patrolling types. Ideas? Owen G [quoted original message omitted]
From: Sean Bayan Schoonmaker <schoon@a...>
Date: Sun, 25 Oct 1998 21:17:56 -0700
Subject: Re: [FT] UN ship design
> Los wrote: There's no "set" UN fleet, so whatever you create yourself is it!
From: kx.henderson@q... (Kelvin)
Date: Mon, 26 Oct 1998 14:33:56 +1000 (EST)
Subject: RE: [FT] UN ship design
> This way you have two echelons of UN intervention; Peaceforcers and Sounds exactly like what I had in mind for the UN. The Mainres are the high-tech "enforcers" while the bulk of the U is made up of more regular "peacekeepers". I intend on collecting some NAC infantry to use as UN regulars with my UNSC marines. As for my UN fleet. Well, that is in the piepline somewhere....
From: John Atkinson <johnmatkinson@y...>
Date: Sun, 25 Oct 1998 22:30:46 -0800
Subject: Re: [FT] UN ship design
> laserlight wrote:
> > 1) small in number, not large in size
7) Of highly varying quality. Some troops used in UN operations are
serious bad-asses and damn fine troops (Nordic Batallion in Bosnia
springs to mind, as do certain Canadian units). Some are utterly worthless
(Bangladeshis spring to mind too).
My universe has a series of semi-genocidal conflicts in it's recent
past. The UN is pretty much a non-issue outside of the Solar System and
a handful of the first colonies. Inside The Core, it depends more on concensus
and troops loaned from greater powers to provide most of the firepower. The UN
Space Command and UN Marines tend to be
first-response troops (aka 'tripwires'), liason assets (reference recent
discussion on Special Forces--a handful of advisors at the batallion
level to make sure everyone is on the same sheet of music and to coordinate
between units of differing nationalities.), and for use in
routine situations ("ho-hum, Congo's having another revolution. Let's
go supress it. SOP #3 boys").
From: Thomas Anderson <thomas.anderson@u...>
Date: Mon, 26 Oct 1998 12:00:10 +0000 (GMT)
Subject: Re: [FT] UN ship design
> On Sun, 25 Oct 1998, laserlight wrote: the rule for impfor or whatever it was called in sarajevo was that three shots could be fired back if a sniper fired one shot at the un. french troops quickly took advantage of a loophole in the orders and, when shot at with an AK47, fired three rounds back from their IFV's 30mm... Tom
From: John Atkinson <johnmatkinson@y...>
Date: Mon, 26 Oct 1998 10:43:09 -0800
Subject: Re: [FT] UN ship design
> Thomas Anderson wrote: > the rule for impfor or whatever it was called in sarajevo was that Nobody told the Danes. Their reaction to sniper fire was 31 rounds of 105mm from a Leopard I. That was also the LAST time anyone shot at them.
From: Barry Cadwgan <bcadwgan@f...>
Date: Tue, 27 Oct 1998 06:52:45 +1100
Subject: Re: [FT] UN ship design
> John M. Atkinson wrote: french > > troops quickly took advantage of a loophole in the orders and, when Heh. I remember being told a story about some Serbs guarding a bridge who took a pot shot at some French Foreign Legion troops and _hit_ one... Next morning that entire group of Serbs woke up unexpectedly dead. Of course, the FFL didn't know anything about it, no-one snuck through their lines or anything... I have no idea if this is true or not, but it's an interesting story.
From: Adrian Johnson <ajohnson@i...>
Date: Mon, 26 Oct 1998 16:28:17 -0500
Subject: Re: [FT] UN ship design
> Heh. I remember being told a story about some Serbs guarding a bridge I read an account by a Canadian forces Sergeant who was part of the force that opened up the Sarajevo airport with General Lewis MacKenzie. MacKenzie's personal bodyguard was made up of French Marine Commandos, who were sent in before the Candians got there (MacKenzie was there for a while with his staff setting up operations). The French Marine contingent, and the Canadians once they were there, set up counter-sniper operations because they were constantly under fire. Supposedly, one of the French troops was rather good at his job, and started developing quite the reputation. The French eventually had to fly him out of the country because serious threats were being made against their forces - he was doing too much damage...
From: kx.henderson@q... (Kelvin)
Date: Tue, 27 Oct 1998 08:05:23 +1000 (EST)
Subject: RE: [FT] UN ship design
> At 10:57 PM 10/25/98 -0500, you wrote: Its from the Stargrunt II rulebook, page 65 in the Background section: "The United Nations, by now very much an independant body with its own resources and military forces, continues to try to keep some kind of lid on the simmering pot of international (and now interstellar) relations." Well, that's according to Jon's version of the GZGverse events.