[FT]Twilight Imperium Campaigns [was: campign blues]

2 posts ยท Jan 17 1999 to Jan 17 1999

From: Andrew Martin <Al.Bri@x...>

Date: Sun, 17 Jan 1999 19:29:33 +1300

Subject: Re: [FT]Twilight Imperium Campaigns [was: campign blues]

> Chris Pratt <valen@gatecom.com> wrote:
already has
> mechanics for economics, R&D, etc...etc... I was thinking of simple
Fleet Book, too. I think that three credits should allow for more than just
one light cruiser. That's because carriers (costing 10 credits) can carry so
much. Carriers in Twilight Imperium can carry, if I recall correctly,
between 8-10 ground or fighter units.
So I think the conversion ratio should be more than 1 credit = 50 points.
Possibly, 1 credit = 500 or maybe even 1,000 points. Any other opinions,
ideas, comments?

Andrew Martin

From: Christopher Pratt <valen10@f...>

Date: Sun, 17 Jan 1999 12:07:28 -0500

Subject: Re: [FT]Twilight Imperium Campaigns [was: campign blues]

I think a thousand is prolly way toooooo much...remember that we have to play
out these battle with minitures later:) I'd have to look at the costs for
ships agian, but if i remember right a dreadnought is 10 credits, so my
thinking went along the lines of 500 FT points for a dreadnought, thus 50
points for 1 credit. we would also have to come up with a R&D system to
incorporate the weapons and such from full thrust.

sounds like a fun game though

later chris valen@gatecom.com

> Andrew & Alex wrote:

> Chris Pratt <valen@gatecom.com> wrote: