[FT] The Teske field has landed (long)

7 posts ยท Feb 8 1999 to Feb 10 1999

From: Beth Fulton <beth.fulton@m...>

Date: Mon, 08 Feb 1999 11:25:27 +1000

Subject: Re: [FT] The Teske field has landed (long)

G'day all,

I'd just like to record an official sighting of the Teske
field on dates 5/2/99 and 7/2/99 in Hobart Australia.

First in flesh FT battle I've played in too long a while and what happens? I'm
possessed by Teske
- not a 1 in sight... But I digress, first a little background.

Decided to convert a few more GWs to GZG last Friday night. So we opened our
home to all comers and ended up with a house full! Talk about feel like old
mother hen! Anyway we decided on about 1000 pts each, which then made up 2 big
fleets for a slog match. OK not very pretty, not very classy, but it got their
attention.

Line up (from memory so I've probably forgotten something and as informal as
hell as my naval training extends to
big/little/piddling/humungus):

The good guys (what can I say my son named us)
Derek - NSL SDN + 3 NSL little guys (Escort cruiser and
light cruisers I think)
Me - FSE Fleet Carrier with 7 groups of std fighters (not
my usual mix, but I had to stay as close to 1000 pts as possible)
Brian (initiate) - NSL Battleship + 3 NSL little guys (Escort
cruiser and Light cruisers or something)
Mark (initiate) - FSE Battleship + BC + Corvette + Escort
Cruiser (I know these for sure as they're my figs)

The bad guys
Daniel - NAC SDN (I think - it was huge anyway) + another
couple of big NAC ships
Nathan - 3 ESU Escort Cruisers + some other ESU little
ship
Andrew (initiate) - ESU SDN (I think) + couple small ESU
ships
Steve - ESU SDN + ESU anti-Kra'vak ship (big ship he
designed to kill a mate's Kra'vak - lots p-torps etc.)

Turn 0: With coffee and biscuits duly ingested (nothing

like trying to poison the oppposition with caffeine and
home cooking first) we set-up. Top left corner sees
NSL and FSE in one very big group pointing towards the table centre. Meanwhile
the dastardly Bad Guys go for the "lets string ourselves out in a big long
line" maneuver and proceed to cover the entire right edge of the table.

Turn 1: Both sides show their complete faith in telepathy by not consulting
and each commander heads off in
their own direction - the chaos begins! Mark's FSE
turns right to face NAC while the rest of the Good Guys
more or less turn left. The master-stroke being that the
FSE carrier places itself with consummate skill at the
blind-spot of the fire zones of the two main groups, so
everyone's attention is elsewhere... (What you expected an objective report?)

Turn 3: Mark's FSE realises that their admiral meant their "other right" and
finally decide to join the rest of us. The
NSL form-up better than any rugby/grid-iron pack I've
ever seen and face off with the central ESU - it looks like
its 12:00 at the OK-coral (I have absolutely no idea how
to spell that, but you get the idea). Meanwhile long lost comrade Steve
putters up the board, Daniel turns down the flank and I find myself happily
sitting dead in the middle of EVERYONE's fire arc! Nice going navigator!
Then fire begins. Much to my astonishment/delight the
entire ESU universe decides that they want the NSL eagle off the SDN as a hood
ornament, while the NAC make the exceutive decision that the Admiral in charge
is on the FSE battleship and so try to pound it into its constituent quarks.
Thus everyone fires AROUND the FSE carrier. More "plinks" than hits are heard
and it seems like this could be a VERY long night. Meanwhile FSE Admiral in
charge of the carrier is wondering who she should thank for the cloaking
device which must have been installed at that last starbase...

Turn 4: FSE corvette charges NAC while the rest of Mark's forces try to line
up with the NSL. NSL plod forward, ESU plod forward. Meanwhile the 7 FSE
fighter groups and an SM decide they'd like a change of scenery... mmmm that
ESU SDN looks pretty... The suddenly, "is it me or is the light in the room
dimming, the world is spinning, there's this pain in my hand..." then equally
suddenly everything clears, but I feel strangely different... PDS fire is
completed with only 2 fighters down. Andrew begins to look distraught, but
Steve assures him that I own the rights on the number 1 and that Andrew will
have Grandchildren before I ever hit him. Then I roll... To my shock each
group rolls AT LEAST
4 6s and 3 sets of re-rolls!!! Its a heady feeling,
and I thank the universe for this fleeting honour... but it ain't fleeting...
But first, the NAC fire on the NSL SDN and cause a few nicks. Then Derek fires
- he doesn't believe in any magic associated with
plastic cubes with dots on, but then he always rolls 6s and so thinks its a
normal occurance (and nothing changed here). Then its the ESU fire and once
again they decide to concentrate their fire elsewhere and some smaller ships
look a bit sick. Then the FSE

carrier fires - all 6s! The Bad Guys suggest I change
dice and even Derek is looking a little unsettled. Steve is out of range and
so its Brain's fire.. the Teske field has an area effect! Brian does 45 points
of damage. By the end of the turn the ESU SDN is a hulk and both the central
Escort Cruisers strike their colours (I would too when you've lost most of
your internal systems)
- good riddance pesky Area Defense Fire-controls!!

Turn 5: My fighters leave for greener pastures again - this
time the Escort Cruiser accompanying the other ESU SDN. Meanwhile the NAC end
their move on top of 5 SMs, the NSL sort of fly round in circles while the
central ESU pilots go shooting past before realising that the brake is the
other peddle. The FSE carrier gracefully glides doen the centre of the table,
a trully beautiful sight to behold, like Athene sprung full grown from Zeus's
forehead... (Ahem, excuse me got carried away there). When the plasma clears
half the ships have missiles on them and another ESU is being circled by the
"Indians" (OK the word vulture was used at the time, but if the Bad Guys want
even press let them write it!). PDS fire is going mad left, right and centre,
but its not until the missles and fighters hit that we see real carnage! Teske
you beautiful human being my fighters saw that Escort Cruiser turn into an
expanding debris cloud! The field effect also continued and the Bad Guys
opened a new box of dice. By the end of the turn. The Bad Guys were staggering
(then again maybe that was my cooking finally taking effect) and our side had
some scratches, but was yet to lose a ship.

Turn 6: What remains of the central ESU narrowly avoids flying off the edge
and now sits forlornly at the spot
where the Good Guys had begun - they decide that
watching rather than dying might be the way to go. The NSL all head for
Steve's ships; Steve attempts
to slow at precisely the wrong time - he spins 180 deg
and does a main burn - thus can't fire out the rear arc just
when he's heel to toe with Brain's NSL (now in his rear arc!). Daniel's
remaining NAC once again end on top of multiple missiles and his 2 fighter
groups decide to go out in a blaze of glory. And to add insult to injury
Derek's loan fighter group (launched the turn before) also manages to find
itself being mothered by an NAC ship (Daniel summarily executes all navigators
on the spot). The FSE fighters and NSL missiles swarm the ESU
"anti-Kra'vak" ship and lastly the Fultons manage to cause
many comments about knowing each other too well, by ending their moves with
the FSE carrier and NSL SDN side by side pointing directly at Steve's ESU SDN
(and all without uttering a single word). The missile
fire proves deadly at both ends of the board - the NAC
is all but dead with 7 hull boxes to go and my fighters
watch open-mouthed as their target disappears in front
of their eyes (bl**dy NSL missiles stealing what was rightfully an FSE kill,
but not to worry there's always that SDN for me to let lose on..). The NSL
fighters take the NAC down to 3 hull boxes, but with a manical

laugh Daniel uses his last breaths to pop the FSE Escort Cruiser (our first
and only loss). Brian continues to display the area effect and Derek takes up
where he leaves off to see yet another ESU SDN leave the field. (Stole my kill
again!!) Finally everyone at the low end
of the table was out of arc (or targets - b*st*rds!!!) so
it was Mark's fire. Now remember that little Corevette that charged the NAC
(so it could fire its Submunitions pack before dying) all those turns ago?
Well it had taken heavy damage in that gutsy charge, but had managed to get
its Fire Control and Beams back on line. So in a last hurrah for the Teske
Field Mark rolled 7 6s in a row (Daniel took the NAC SDN off after the first
2, but Mark just wanted to see how long it lasted). A cry of "Stencil!!" was
heard on the Corvette's bridge.

So we had a good battle, I found out what a 6 is and we conveted another 3 to
Full Thrust. In fact Brain and Mark swore off Warhammer on the spot as they
can never roll a single 6 there, so Full Thrust must be their game (all
thanks' to Aaron misplacing that field of his).

As a side note the field was still around on Sunday when it visted my son at
his first "real" visit to the wargames club. It was his 5th birthday and he
was allowed to join the club. His first game there was
of Full Thrust and he chose one of his Star-blazers
SSDs we'd done up (with wave-gun etc.). He
didn't roll under a 5 all day! I don't know who was more
chuffed - Lochy or his Dad!
So there you go Master Teske, you're field has landed;)

Cheers

Beth

From: Aaron Teske <ateske@H...>

Date: Mon, 08 Feb 1999 21:20:12 -0500

Subject: Re: [FT] The Teske field has landed (long)

> At 11:25 AM 2/8/99 +1000, Beth wrote:

Y'know... one of these days, it'll come back. I'm hoping by next
weekend....

> First in flesh FT battle I've played in too long a while

Er, no, that would be *messy*. The Teske field, sure, but not by *me*. (Or
even my sister, who's name happens to be Beth... hmm....)

[snicker-snack]
> Then the FSE

Oddly enough, I've typically done better when I *don't* use my own dice. (OT:
In one of the two WH40K games I've played, I had an Inquisitor in
termie armor -- 3+ save on 2d6, I think it was?  Anyway, I got mobbed by
genestealers, but made over 60 7+ armor saves over a couple rounds of
combat... I admit it, that was kinda fun. ^_^; )

> Steve is out of range and so its Brain's fire..

Not bad... though I can't say I've noticed that before. Hafta study this,
if I get the chance. ^_^

[whack!]
> Now remember that little Corevette

A *fine* method, which I've used on several occations! Though I think I've
maxxed out at 5 or 6 6's in a row... wow.

> A cry of "Stencil!!"

<blink> Huh? Stencil?

> So we had a good battle, I found out what a 6 is and we

Woo!

Now I need to get my Showdown turn in... visited a friend this weekend,
thought I'd do the turn there, but RoadRunner terminated him. <sigh> So much
for that plan... played Half Life instead. Good game! Can't buy it
yet, or I'll never get things painted for GZG-ECC II....

> In fact Brain and Mark

From: Jon Davis <davisje@n...>

Date: Mon, 08 Feb 1999 22:25:24 -0500

Subject: Re: [FT] The Teske field has landed (long)

> Aaron Teske wrote:
So
> much for that plan... played Half Life instead. Good game! Can't buy

Half-Life and Starseige: TRIBES will make a big dent in your painting
schedule. I have both and both are great!

But as Mark and Jerry will testify, I've had the painting factory up and
running for about a month in anticipation for the GZG Convention.

From: Beth Fulton <beth.fulton@m...>

Date: Tue, 09 Feb 1999 13:35:13 +1000

Subject: Re: [FT] The Teske field has landed (long)

G'day Aaron,

> Oddly enough, I've typically done better when I *don't* use my own

Can't take you anywhere hey?

> Not bad... though I can't say I've noticed that before. Hafta study

Might want to tell the list so they know whether or not to stand near you at
tournaments...;)

> A cry of "Stencil!!"

Comes from the naval tradition of marking up ones kills (in the pictures I've
seen they use the silhouette of the item killed).

> Now I need to get my Showdown turn in... visited a friend this weekend,
So
> much for that plan... played Half Life instead. Good game! Can't buy

My husband suffers from that syndrome. When I know we've got lots to paint I
contemplate looking him out of the computer just to make sure it gets done;)

Have fun,

Beth

From: Aaron Teske <ateske@H...>

Date: Mon, 08 Feb 1999 22:40:01 -0500

Subject: Re: [FT] The Teske field has landed (long)

> At 10:25 PM 2/8/99 -0500, Jon Davis wrote:
So
> much for that plan... played Half Life instead. Good game! Can't

<sigh> Fortunately, I don't have a 3D card; while you don't *need* one, the
games don't look as good without. So hopefully I can put off buying the games
for a while.

> But as Mark and Jerry will testify, I've had the painting factory up

Well, I've had the painting stuff up and running... well, pacing
maybe...
but I haven't been painting the right starships! Don'cha hate it when your
mind can't come up with ideas for the minis you want to use? ^_^;

From: Jon Davis <davisje@n...>

Date: Mon, 08 Feb 1999 23:04:29 -0500

Subject: Re: [FT] The Teske field has landed (long)

> Aaron Teske wrote:

Agreed.

> >But as Mark and Jerry will testify, I've had the painting factory up

I'm not running a DirtSide event, so why am I painting a few platoons of ESU
IFVs and missile tanks instead of the Estrell Battleships with just a base
coat? I don't understand it either. I have nearly finished the raiding heavy
cruisers for the Convoy Attack scenario.

From: Aaron Teske <ateske@H...>

Date: Tue, 09 Feb 1999 20:32:42 -0500

Subject: Re: [FT] The Teske field has landed (long)

> At 01:35 PM 2/9/99 +1000, Beth wrote:

Hey, it's better if you take me somewhere!...if you're on my side.

> Not bad... though I can't say I've noticed that before. Hafta study

Heck, it's at the tournament that I'd study it!

> A cry of "Stencil!!"

Right! Forgot about that... yeah, that'd be a good stencil for a corvette
to pick up. ^_^

> My husband suffers from that syndrome. When I know we've got lots

Ah!  No!  Anything but that! ^_^;;