[FT] Tactics

1 posts ยท Aug 21 1999

From: Laserlight <laserlight@q...>

Date: Sat, 21 Aug 1999 13:59:44 -0400

Subject: [FT] Tactics

I'd like for people to give me ( OFFLIST to laserlight@cwix.com) their
"tactical guidelines" for the different FB1 fleets (and Kra'Vak if you play
regularly). I will take the responses, distill them down and post the
result.   Credit will be given as due.	Please mark whether
your responses apply to cinematic, vector or both.

The idea here is to help the newbies get up to speed a
little faster--and to help us old folks to learn new tricks
with fleets we haven't tried.

Please note: I do not want theories from someone who's never fought with that
fleet. I want the impressions of people
who frequently fight with that fleet and win--or who fight
against that fleet often enough to know what always causes you problems.

For example, if I were writing for the Islamic
Federation/Vector, I'd say something like:
"Weak hulls mean you shouldn't get into a slugging match, and Thrust 6 means
you shouldn't have too. Use your speed to concentrate on any of his ships
which are separated from the main body, or which are on the fringes of his
formation.
Never charge head-on into his main body--instead maintain
the range you want--which is generally going to be long
range, until you find a weak spot. Your main punch is your SMR's, so use those
to kill enemy capital ships, or to blow a hole in his formation. Once the
enemy is weakened, you
can send in your beam-armed ships to finish them off."
And so forth.

If you also want to give your favorite 1000pt, 1500pt, or 2500 point fleets,
feel free.