From: Robert N Bryett <rbryett@g...>
Date: Thu, 14 Jul 2005 09:58:55 +1000
Subject: [FT] Shiptool - Kudos to Roger Burton West.
As a fairly recent convert to FT, I just wanted to thank RBW for developing his Shiptool suite of programs. My apologies to anyone who isn't interested, but I couldn't find a private e-mail address. The ship design tool is very handy when I'm working out designs for my "Rawlplug" ships. There are a couple of quirks, which I was able to handle easily once I'd performed a couple of experiments to work out what the program "expected" as input. RBW's program design choices do, however, make life easier for the ship designer once the requirements are understood (the handling of merchant ship holds is a case in point). Some of the ship design functions COULD be performed by a spreadsheet, but where the Shiptool suite REALLY scores IMHO is in fleet management. The neatly organised pick-list for ships, automatic ship naming and ID coding, simple "loading" of different groups into fighter bays and other nifty features makes it really quick and easy to whip up fleets when my nephews come over and fancy a game. Of course basic stuff like automatically tracking the points total for the fleet is taken care of too. All I can say about the SSD printing feature is that it works very well. After a little one-off tweaking to work out the printing boundaries, the program just churns out very neat SSD sheets that are clear and easy to use. Again this boosts the "instant gratification" factor for my young captains, and makes life easier for me too! As a geeky aside, this program is an excellent example of how hard Postscript rocks! Finally, could I ask if Shiptool is "functionally stabilised", or will some of the new beta systems like grasers and anti-matter torpedoes be incorporated in future?