FT ship repair rules, support ships, Space Yards and Unreping

3 posts ยท Sep 29 2004 to Sep 29 2004

From: Thomas Westbrook <tom_westbrook@y...>

Date: Tue, 28 Sep 2004 19:06:47 -0700 (PDT)

Subject: FT ship repair rules, support ships, Space Yards and Unreping

Being relatively new to the list, I am wondering if anybody knows of any
ship repair rules for FT, specifically in the GZG-L archive?  I have few
campaign rules from various sources on the web (I forget where) and I really
didn't really like them, but their a start.

Are there any rules for creating yard ships like the floating dry-docks
that brought the USS Cole home, or modeled on the aviation repair ships of
WW2, etc.? My idea for repair stems largely from descriptions of repair ship
in Jane's fighting ships of WW2 and from stories of building destroyers in a
week or so.

Also, are there any archived rules for UNREPing (Underway replenishment) for
FT.

thanks

From: Alderfek@a...

Date: Tue, 28 Sep 2004 22:44:03 EDT

Subject: Re: FT ship repair rules, support ships, Space Yards and Unreping

Withouut doing some in-depth digging, I dont know. But here are some
links that I hope help

Indy's page
http://www.bcpl.net/~indy/full-thrust/full-thrust.html

DM's site
http://www.btinternet.com/~david.manley/wargames/fthrust/ftmain.htm

Felix's gaming page
http://www.ifelix.co.uk/art7.html

Old Starship jockey page
http://www.warpfish.com/jhan/ft/index.shtml

New
http://www.warpfish.com/jhan/ft/gzgecc/

Kirk

BSA Troop 23 Rockmart/Aragon, Ga.
GSA Troop 20718 Rockmart/Aragon, Ga.
Technical Cartoonist & Wargamer

"Millions of men have lived to fight, build palaces and boundaries, shape
destinies and societies; but the compelling force of all times has been the
force of originality and creation profoundly affecting the roots of human
spirit."
 - Ansel Adams

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Wed, 29 Sep 2004 12:52:34 +1000

Subject: RE: FT ship repair rules, support ships, Space Yards and Unreping

Also:
http://home.pacific.net.au/~southernskies/fthome.htm
under the campaign systems (probably the advanced system would be more what
you want).

It is dependant on how you what to structure your strategic campaign turns.

Brendan 'Neath Southern Skies

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