[FT] Shifting alliances and changing POV's was: RE: (FT) I give, Steve wins

1 posts · Jun 11 2004

From: Doug Evans <devans@n...>

Date: Fri, 11 Jun 2004 10:16:35 -0500

Subject: [FT] Shifting alliances and changing POV's was: RE: (FT) I give, Steve wins

***
We have had a few really fun games where all ships are dropped in a hat and
you play what you draw out.
***

Definitely keeps your tactical skills limber; hat-drawn opponents gives
you some of the same, but not quite so radically.

However, I've thought swapping fleets would be a good way to re-evaluate
a feeling of vast superiority or inferiority of particular building
strategies. Of course, this would be difficult as I tend not to play long game
sessions. I think the only times I've ever played more than a single FT game
was where I was trashed within the first couple of turns, and figured it was
more interesting to just start over.

Please note, while some consider it tedious, I admire folks that will continue
a forlorn hope; in a campaign any survivors from an early disaster get serious
braggin' rights.

On the other hand, the real reason I've never tried swapping fleets is
probably the realization how embarassing it'd be to get spanked while
flying ships I'd just claimed were ubermensch fromage. ;->=

***
Another fun one if you have multiple
people playing is to have 1-3 ships each and then each turn who ever
rolled odds for initiative are on one side and evens on the other, as
you never know who's going to be with/against you it turns into a
madhouse and is a lot of fun.... "I have you lined up in my sights now....
Pity he's on your side then really isn't it?.... Oh is he? Drat
it!" ;)
***

Ouch!

Well, in a sense, that's the raison d'être for the spikeys, right? Least,
according to fluff...