FT Scenario ideas & OT

2 posts ยท Jan 25 1999 to Jan 25 1999

From: Denny Graver <den_den_den@t...>

Date: Mon, 25 Jan 1999 14:47:01 -0000

Subject: Re: FT Scenario ideas & OT

> Just to point out (he said, admittedly somewhat miffed ^_- ) both the

> http://www.hicom.net/~teske/sfleet.html

And what a wonderful page it is! No offence meant!:) I will make sure I list
it and your other excellent pages on my own fledgeling website. I am currently
working on links to various games, FT, DS and SG. If anyone has a
link they'd like to pass on to me, feel free - I've done a lot of dead
link chasing recently and would rather have current addresses rather than
waste people's bandwidth.

www.cyberdruss.clara.net/index.html
> looking at 'jump point' (where red is attacking blue's fleet as it
hmm.
> 1,2,3->0;4,5->1;6->2. now where have i seen that mechanic before ...

According to something I read recently, the number 6 is the perfect number in
cabalistic circles as the numbers 1, 2 and 3 add up to 6, and 6 is divisable
by all of those numbers. The normal use of '6' as the best number (as the high
number) in most gameplay apart from SFB would suggest there might be a dark
gaming society at work and we should all be on our guard.
Anyone who has rolled tops on an A battery/Class 3 at close range and
seen 'The Omen' should know what I mean.

Got to go now, I know they are watching me.. the agents of the shadows are
everywhere...

From: Denny Graver <den_den_den@t...>

Date: Mon, 25 Jan 1999 14:50:39 -0000

Subject: Re: FT Scenario ideas & OT

> Just to point out (he said, admittedly somewhat miffed ^_- ) both the

> http://www.hicom.net/~teske/sfleet.html

And what a wonderful page it is! No offence meant!:) I will make sure I list
it and your other excellent pages on my own fledgeling website. I am currently
working on links to various games, FT, DS and SG. If anyone has a
link they'd like to pass on to me, feel free - I've done a lot of dead
link chasing recently and would rather have current addresses rather than
waste people's bandwidth.

www.cyberdruss.clara.net/index.html
> looking at 'jump point' (where red is attacking blue's fleet as it
hmm.
> 1,2,3->0;4,5->1;6->2. now where have i seen that mechanic before ...

According to something I read recently, the number 6 is the perfect number in
cabalistic circles as the numbers 1, 2 and 3 add up to 6, and 6 is divisable
by all of those numbers. The normal use of '6' as the best number (as the high
number) in most gameplay apart from SFB would suggest there might be a dark
gaming society at work and we should all be on our guard.
Anyone who has rolled tops on an A battery/Class 3 at close range and
seen 'The Omen' should know what I mean.

Got to go now, I know they are watching me.. the agents of the shadows are
everywhere...