From: Laserlight <laserlight@q...>
Date: Mon, 17 May 1999 23:10:38 -0400
Subject: FT scenario
I am writing a scenario which requires limited information one player--preferably both. I'm unable to muster the needed schizophrenia to test it myself (no other FT players I can find in this area). Thus I'd like volunteers to try it and provide feedback. Note: I'm not offering to referee a game, just to provide the situation. If you are getting briefing info for your opponent as well as yourself (eg only one e-mail), you must play the PAU side. If you want the briefing details, reply off list to laserlight@cwix.com > Basic Situation<< KraVak: one Hunter class raider, revised to FTFB by lowering Thrust to 6. RG1's each cover 2 arcs, RG3's cover fore arc only. Starting position anywhere on or "west" of x coordinate 10. Pan African: 1 Huron, 1 Ticonderoga. 3 medium-sized merchantmen. Merchantmen start within 12MU of 50/24 heading 3. Warships may start anywhere to "east" of x coordinate 20. All ships may have initial speeds up to 2 times their Thrust. The KraVak have been chasing the PAU convoy and is finally reaching weapons range. PAU engineers have been frantically working on their FTL drives, trying to get ready for the next Jump cycle. The warships may Jump any time they wish; the merchantmen have to roll a 6 on1d to bring their drive on line, starting turn 5.