FT: Prospective Novice

5 posts ยท Nov 2 2001 to Nov 2 2001

From: Brian Bilderback <bbilderback@h...>

Date: Thu, 01 Nov 2001 18:56:53 -0800

Subject: FT: Prospective Novice

I have seriously been considering making FT my next little splurge. However,
before I do, I wanted to spill my guts about my weaknesses as a

gamer, and see if there's any hope for me.

First off, let me say that while I enjoy gaming, I have discovered I am very
good at getting my posterior delivered to me. This includes all games I've
played, namely Battletech, Squad Leader (a LONG time ago), and Centurion. I
confess I've never played DS II, the only GZG I own, which is why I reserve
my comments on it to vehicle design (B-Tech and Centurion taught me
enough there to feel confident).

My SPACE wargaming experience consists of a few rounds of Starfleet Battles,
played decades ago while I was in Jr.High. An adult friend of mine introduced
me to it (the same man who taught me Squad LEader, and thus, the frustration
er joy that is gaming). Let me say now that any observations I recount in this
little tale are from those memories, and in no way
constitute my current opinions on tactics/ships/etc.

Just like ground combat, I proceeded to get myself demolished time and again
in SFB. In space, noone can hear you scream, but they CAN see you SUCK.

I played 2 or 3 battles, usually as the Federation (I'd always fall prey to
those pesky Klingon cloaks), and once as the Klingons (I never could figure
out how to use cloaking right). But I continually drooled, like any young
teenage gaming nerd (read MUNCHKIN), over the Dreadnoughts. I thought I

surely couldn't lose with something that big and nasty. My friend decided to
teach me a lesson.

He set up a scenario where I had 1 Federation Dreadnought (I don't recall the
class etc.), and he had a handful of smaller ships, all of whom specialized in
the launching of some sort of torpedo or drone or some
ship-seeking self-propelled weapon of that sort.

> From the get-go I was in trouble. I just couldn't defend against all

Then I had the one stroke of brilliance I've ever claimed in wargaming
(Nothing I've ever done as an adult gamer came close in inspiration).

At one point I put the pedal to the metal, so to speak, just to escape the
drones(?). I was planning to jusdt run, retreat and admit defeat. But as I
cleared the area of space where his forces swarmed, I realized that the
advantage my ship had (In SFB rules) that I had not noticed, and that was even
more useful than more weapons and shields, was it's greater MOVEMENT ability
(ie thrust?).

Once well enough away that his drones would die before hitting me, I turned
around, picked up velocity in the other direction (Towards him), and swooped
in. By the time I returned to the battlefield, I was moving to fast for the
drones to track me. I laid a pretty heavy dose of hurt on one of his ships,
kept going, then turned around to do it all over again.

At this point, it was late in the afternoon, I had to go home, and my ship had
moved quite a distance off, so he claimed I had retreated and the vistory was
his. I'm convinced I could have made things interesting if we'd kept at it.

Now I'm not saying that's the kind of tactic I'll rely on once I learn the
game. But this gives you a taste of my limited experience.

So what does everyone think? Will I make an OK spacer?

From: Sean Bayan Schoonmaker <schoon@a...>

Date: Thu, 01 Nov 2001 19:15:23 -0800

Subject: Re: FT: Prospective Novice

> On Thursday, November 1, 2001, at 06:56 PM, Brian Bilderback wrote:

> I have seriously been considering making FT my next little splurge.

And an excellent little splurge it is!

> My SPACE wargaming experience consists of a few rounds of Starfleet

It sounds like your "friend" was a serious munchkin. It's people like that
which caused me to give up SFB as well. Generally speaking, FT players are
much more mellow.

> Just like ground combat, I proceeded to get myself demolished time and

> again in SFB. In space, noone can hear you scream, but they CAN see

At least in FT, battles are usually resolved in a few hours, and one game's
loss can generally become another game (read: potential victory) an hour or so
later.

> So what does everyone think? Will I make an OK spacer?

Who cares ;-) Welcome aboard anyway.

From: John Atkinson <johnmatkinson@y...>

Date: Thu, 1 Nov 2001 19:33:40 -0800 (PST)

Subject: Re: FT: Prospective Novice

> --- Brian Bilderback <bbilderback@hotmail.com> wrote:

> My SPACE wargaming experience consists of a few

Believe me, there is no comparison. They have nothing in common.

> So what does everyone think? Will I make an OK

You at least have no bad habits. I'd suggest playing in vector a dozen times
are so and expect to loose
them--vector is not intuitive.  The only guy I know
who picked it up right away used to play Brilliant Lances. But the tactics are
pretty simple. If I can
teach Full Thrust to a 10-year old (and his younger
brother) at 0200 on the second day of a con, anyone can learn it.

From: Beth Fulton <beth.fulton@m...>

Date: Fri, 2 Nov 2001 14:37:24 +1100

Subject: RE: FT: Prospective Novice

G'day again,

> If I can

I'll second that!! I taught my kids when they hit 4 each and they've had no
problem - in fact their intuitive grasp of concentrated fire is scary!

From: aebrain@a...

Date: Fri, 2 Nov 2001 15:53:30 +1100

Subject: Re: FT: Prospective Novice

> I have seriously been considering making FT my next little splurge.

Good!

> First off, let me say that while I enjoy gaming, I have discovered I

Join the club. How else do you learn?

> Then I had the one stroke of brilliance I've ever claimed in wargaming

> Once well enough away that his drones would die before hitting me, I

> Now I'm not saying that's the kind of tactic I'll rely on once I learn

Congratulations. You just (re)invented one of the major principles of air
warfare. And (unlike most air forces) you didn't take years to do it, nor was
your life in danger. Like you with SFB, they didn't know the "rules of the
game" very well, and were often up against people who did.

That's actually quite impressive.

Would the same tactics work in FT? Against some fleets and opponents,
undoubtedly. Against others, you'd get creamed. But hopefully, either way,
you'd have a good time.

If you can think "out of the box" like that, then I'd say you;d make a good
opponent, regardless of the game.