> Just to make you guys and gals jealous I've played in a
I remember this in practical wargamer - really cool looking, are these
events still run? IIRC they scratch built a big FASA style klingon D10 and
used all the ERTL trek ships. The alien fleet was a Tizer (soda) bottle. The
crew had to wear gloves and helmets if there was a hull breach. There were
also event cards (are these the same a James Clay's FF cards)
FT would scale well for these sorts of games as it doesn't use a hex grid. The
FF games used squares taped on the school floor, hexes were too tricky.
Krass:
***
Just to make you guys and gals jealous I've played in a several games like
this and helped run a couple as well.
***
You DID rather miss the point. ;->=
I've mentioned the Arena games with ships longer than myself, and have seen
WWII ship battles in gyms and parking lots with 1/1200 to 1/600 or 700
models.
I'm talking playing on the dirt. Not sure about the UK, but the US has plenty
of parks acres in size in most towns of any size. And these are
semi-wilderness
to meadows, so few manicured flower beds to worry you. You could play several
small skirmishes that could eventually congregate into one large fur ball.
*sigh*
The_Beast
> [quoted text omitted]
As long-time list members will recall, I described an idea using large
size
kits, say 30cm and larger Ertl kits, mounted on metre-long polls based
with movement recticle over a small spike, for using in parks.
I've tried several times building such beasts, even a few battle attempts, but
my construction skills are VERY poor. You get great looks and questions,
though, and you DO get good opportunity for being in fresh air,
unusual for most gamers. ;->=
<<<<<<<<<<<<<<<
Just to make you guys and gals jealous I've played in a several games like
this and helped run a couple as well. We hired a school sports hall and played
in the Trek universe as there are lots of easily available kits, with a
grossly simplified version of the SFB rules. The ships crew (up to 3 players
per ship), had to move different coloured power counters (painted pennies)
around an SSD each turn to power drive, shields and weapons. Jim Wallman, who
invented the system, ran
several Megagames, in Final Frontier 3, we had nearly 50 ships+
fighters, over 150 people playing all day. 5 or 6 linked scenarios. Running FT
rules is a fascinating idea......
Try going here www.pastpers.co.uk/universe
This should link to Jim's game stuff, I don't know if the Final Frontier stuff
is still on his site, but you can email him and ask.
Krass
> Just to make you guys and gals jealous I've played in a several games
I vaguely remember the South London Warlords club here in the UK running some
similar Star Trek games. They modified the power counters idea by using Lego
bricks instead, and having a time limit for reallocating power. As ships
became more damaged, the 'crew' simulated the increased difficulty of
controlling the ship by donning ski gloves, motorcycles helmets, face masks
and other cumbersome clothing to hinder their
movements (imagine trying to manipulate half-inch square Lego bricks
wearing oven gloves!).
Guys and Gals:
Then again there is Big Gun RC Combat. The players build 1/144 scale
warships (WWI and WWII) arm them with CO2 powered ball bearing cannons, RC
them. They are put on a pond and you go out and try to sink each other. One
thing that quickly becomes apparent is that the skill of the captain has ALOT
to do with how effective the ship is.
http://www.rcbattles.org/MainPage.htm if you want to look.
John W. Fox Big Gunner and FT player
> Krass:
That's just cruel. but funny, too.:o)
- Buddy
[quoted original message omitted]
> In a message dated 5/14/99 2:04:21 PM EST, buddy@movnet.com writes:
<< That's just cruel. but funny, too.:o)
- Buddy
[quoted original message omitted]