[FT] NI Stealth Primer (was: Hot ships in cold space)

1 posts ยท Aug 12 2001

From: Izenberg, Noam <Noam.Izenberg@j...>

Date: Sat, 11 Aug 2001 21:07:27 -0400

Subject: [FT] NI Stealth Primer (was: Hot ships in cold space)

> And as for Noam's comment about your paint in space

It ain't the paint (at least not the color of the paint).

> Noams stealth does not effect sensors, it directly

> Noam should explain the PSB for those not

It ain't action at a distance. John and I have some disagreements about
the PSB workings. I differentiate between sensor lock/target lock and
accuracy of fire. My stealth PSB is that the hull/system whatever makes
the target error ellipse significantly larger, reducing _effective_
range of weapons.

The way I've PSB'd the Stealth Hull, its special materials and construction of
the outer hull of the ship.

> How do you not affect sensors and do affect fire control solutions.

Assume that the sensor silhouette of a target becomes much larger and more
diffuse. You can still fire at it, but the chance of hitting effectively are
reduced. An extreme example would be making a Bomber look like a Zeppelin. You
can fire at the bomber just fine, but you're chances of hitting it are not so
good.

> Well, which is it young fellar? Ifn we can't see you, we can't

I didn't put firing restrictions _on_ stealth ships for balance reasons.

working the PSB is a matter of taste.