From: Thomas Barclay <Thomas.Barclay@s...>
Date: Fri, 2 Nov 2001 03:49:51 -0500
Subject: FT.... my 0.02
Or 0.04, if you know how I tend to ramble. But it's Canadian, so that's aboout 0.02 "real money" ..... FT for my money is an easy to learn, fast to play game. This is both virtue and drawback. Too many (most) of the FT games I've played in have resembled massed end-end cavalry charges. Jousting with lasers. Not a _lot_ of tactics in them. FT doesn't have the fine granularity of tactical decision present in SFB or in a number of other single-ship focused (yes, people played SFB with 3000 BPV fleets - me too - but it shone with single ship engagements, something that FT kinda sucks for) games. FT has a pretty decent (as of FB) point system for most things (some aliens notwithstanding in FB2). But if you enjoy the tactical complexities and decision of ground warfare, playing on the black mat of space where no one can hide or take cover gets kinda dull. Yes, before anyone rants on, this can be fixed with cool scenario planning. But all too often people either don't bother or don't know enough. FT is a tinkerer's dream (as, to an extent, is DS2). But it isn't (in its raw fleet on fleet format) the most tactically interesting game. SG2, on the other hand, tends to (even with platoon on platoon clashes) offer more tactical options due to the command transfer mechanics, due to the range of weapons in the game, and due to the terrain factors which really really change how a battle is fought. Although its downfall is (to some) that it has no points system and can be a bear for newbies to balance scenarios with. Of course, list-advice can ameliorate that evil. I _like_ the lack of a points system - it tends to force you to think in terms of "what makes sense in this situation?" rather than "what can I do to spend those remaining 32 points?". And, I have to HEARTILY disagree with Mr.Engineer (Stay on the ground pal! Your MOS isn't space qualified yet....). He claims that vector is hard.... quite frankly I find the basic cinematic damn near impossible to navigate successfully. In vector, I always know pretty much where I'll end up and where the enemy could end up (the locus of possible locations). Can't seem to manage the same in cinematic... makes the game far too unpredictable (in that I have usually no idea where _MY_ fleet will end up, let alone his). Of course, in point of fact, some people may point out this may address part of my tactics comment earlier - vector allows more rotation, so getting flanked takes poor choices or a damn good opponent. In cinematic, this is much easier to achieve. out of arc experiences are more common. OTOH, I'm not really interested in the complexity being "where does my ship end up" but rather in "why would I want it to end up there". So I still think FT is weaker than SG. (Faster to setup and cleanup, and fun with a good scenario, albeit). So, vector or cinematic - how easy or hard you find it has a lot to do with how your brain works. I taught (in one game) a bunch of history majors (can't do real math to save their behinds) vector, and they refuse to play cinematic anymore. So it can't be _that_ hard... <Maybe the drift + limited manouvre might overtake an Engineer brain though eh John? *wink* -- since it only knows things like how much C4 to put in the sarcastic listers' Lazy-boy to give him a good *bang*!> Heh. And as for your comments about why there are so many Scots split offs - someone beat me to the comment about all Scots colonies being splinters. But the other truth is that deep down, everyone who has even a bit of Scots or Irish in their blood is proud of it and wants (a bit) to be there in the Glens. So the Keltoi-offshoot colonies basically reflect that natural desire. I mean, you don't see many split of English colonies now do you?:) And your idea of Basques ain't bad, but I'm already harvesting them, the Quebecois, some French coastal fishermen, and a few French Colonials to populate the canon-mentioned but little detailed NFR (New French Republic) - built in separatist tendencies! Vive La Republic Nouvelle de La Francaise! (Pardon my execrable Franglish).