From: Matt Tope <mptope@o...>
Date: Mon, 27 Oct 2003 11:31:16 -0000
Subject: [FT] MT target designation aid
Hi all, Just a quick question regarding MT missiles, how do they operate vs scatteguns...only kidding, only kidding, I've seen the archive, lets not go there:-) Seriously though, I have been using these babies a lot recently and as a result the degenerate decadent imperialist capitalist powers I have been rightouesly smitting are comming up with all sorts of defensive measures and tactics, such as weasel and decoy craft. This propmpted me to consider a type of missile with a target designation package rather than a conventional warhead. The idea is that it can designate targets for missiles (obviously). I figure that the designator missile can paint one target within 6mu (at the players descretion, does not have to be the closest target to the designator). All other missiles with 6mu of the target can then attack the designated target by-passing closer targets. This would allow for precision attacks against key targets at long ranges (when no CEP's remain for secondary burns) and to help penetrate weasel/decoy defences. Has this been done before, if so is it "fair" in terms of game mechanics? Regards,