From: Beth Fulton <beth.fulton@m...>
Date: Fri, 29 Oct 1999 10:11:52 +1000
Subject: [FT] Missiles (was Re: Free Orange Republic Ships)
G'day, > And how do you work MT missiles in Vector? My take would be To put it in 12 words or less, they get 3 CE, can go 18" a turn, no secondary movement. There the rules Derek posted earlier this year, with a fewer minor things hammered out (like when the controlling ship loses sensor lock then the missiles must fly along their current course and attempt to acquire a ships as a target if they get within 6" of it). If anyone's interested I can repost them if you like. > While we're discussing missiles and movement, what happens We play it that SMs and MT have got IFF, emines don't. So far there's been a lot of Narn memorial services;) Cheers Beth