FT manoevres and Search for historical presence

1 posts ยท Sep 15 1999

From: Doug Evans <devans@n...>

Date: Wed, 15 Sep 1999 11:31:20 -0500

Subject: Re: FT manoevres and Search for historical presence

***
Someone (a long time ago) posted some rules on "Emergency Thrust". If the
author is out there, or someone has a copy, could they send me it off list.
***

I've missed, or have forgotten to what this refers, Tom. Can you send me a
copy when someone does to you?

***
Secondly, rolling. Rarely used, but it is (isn't it?) legal in FB/FT?
This allows you to rotate a side whose guns may be hors de combat away from
the enemy and a less damaged side into play. What is the movement cost of such
a manoevre under vector movement? And can it be combined with pushes and
rotations?
***

We've never used it our group, but it's put under the 'New Fire Arc Rules'
without a 'optional' tag. I'd say it's considered 'legal'. I just hate it
personally. I'm running a campaign, and best be thinking whether to announce
it's acceptance or not in this venue.

***
Why is it that space battles are always thought of in terms of naval action
and not air force action? (Including me)
***

They aren't, LOS.

As an aside, and I am aware you didn't include this in your post, I've heard
also the 3D vs. 2D discussion. I disagree with St.Jon about it's importance to
the realitiy of space battles; just is a b***h in a game system. Here, I think
length of sortie is more an issue.

However, the Navy DID get the US military started on modern missles, the
paradigm (Oooo, I love finally having a use for that properly benighted word)
of large crews more closely fits the navy, the AF just doesn't have the
historical perspective, traditions, that the naval organizations
do, and how are you going to beat Horatio Hornblower? ;->=

On the other hand, James Dunnigan has pointed out that the USAF PR
organization blows all other services out-of-the-water. You'd think
they'd have done an equally good job selling to the sci-fi community.

The_Beast