From: Robertson, Brendan <Brendan.Robertson@d...>
Date: Mon, 15 Mar 1999 14:17:49 +1100
Subject: RE: [FT] KV Fighters
As they're 'suicide' squadrons anyway, I wouldn't give them both +1 AF & +1 AS in the same airframe. Try this instead (Fa'Tk'San do not count as heavy): In a dogfight, Fa'Tk'San Squadrons can EITHER dogfight as normal or 'suicide' & ram enemy fighters. When 'suiciding', enemy fighters resolve their attack first, before the ram is resolved. Any surviving Fa'Tk'San fighters then ram or detonate their onboard explosives. Obviously, regardless of the outcome, the squadron is completely destroyed. 1-3 = 1 fighter kill, 4-5 = 2 fighter kills, 6 = 3 fighter kills + reroll (normal rerolls as per FB) Against Heavy fighters, 1-4 = 1 kill, 5 = 2 kills, 6 = 3 kills. Against enemy ships, they have the same option; attack as normal fighters or 'suicide'. When 'suiciding', they charge in with guns blazing until they ram the ship. Ignoring both energy screens & KV armour: 1-3 = 1 point, 4-5 = 2 points, 6 = 3 points + reroll (rerolls as per FB) This method guarantees at least 1 point of damage per fighter... once. Costwise, it would work out at 24 points/squadron, as it's only a one off benefit. 'Neath Southern Skies http://users.mcmedia.com.au/~denian/ Cmdr Robertson - GCV Southern Skies [BC3000AD] Task Force Admiral Peter Rollins- CNS Waterloo [MKW] Fleet Admiral Alberto Doyle - NKV Vesuvius [La Fayette invasion force] Gunslinger, Emperor & all-around demigod. [quoted original message omitted]