> --- Richard and Emily Bell <rlbell@sympatico.ca>
> I used the death star as the guide; to make things
It's not exactly as if the Imperial fighters form a wall through which the
Rebels must batter through. It's enough if the escorts engage enough of the
interceptors to allow the bombers in the confusion to slip through to their
targets. So 23 rebel fighters don't have to be the equal of 100 TIE for the
above operation
Greetings Karl Heinz
I base more of my assumptions about Star Wars fighters on the X-Wing
series (well worth playing btw). TIE fighters are very fragile, but can
rip an X-Wing apart in short order - head on passes are tempting, but a
group of three will kill you.
On a personal note, I just beat the defector mission in X-Wing Alliance.
On my 30th try. One of the nice things about Alliance is that your wingmen
actually shoot things down, the bad side is that the Imperials benefit from
the same AI. "We" managed to kill the entire fighter group from a Star
Destroyer.
> ------------ Original Message -----------
Thus spoke Michael Llaneza on Wed, Jun 06, 2001 at 11:01:00PM -0700 :
> I base more of my assumptions about Star Wars fighters on the X-Wing
I beg to differ... increase laser recharge on notch, and pump your lasers bit
by bit into shields to keep them topped up. You should survive with shields
more or less still functioning and at least one tie down. Evasive maneuvers
required of course.;>
You read the 'X-Wing' books by Michael Stackpole and Aaron Alston? The
fighter sequences read almost like you are flying the game!;>
> --- Colin Plummer <colin@imhotep.org.uk> wrote:
XXX I was trying to make things come out correctly
in the death star scenario for FT. So computer
games were not considered a 'source', just the movie.
Bye for now,
I tend to use the Star Wars Role playing game as a sourcebook (specifically
the West End Games one). It has descriptions of the various ships designed to
let you use them in the rpg to shoot at and from the various ships.
That's not exactly a canon source, but it does indicate that the TIEs have
less firepower, are less maneuverable, and much more fragile than the renegade
forces. No shields for one thing. Also no heavy secondary weapon and no FTL.
Why isn't the empire using Xwings? It branded the company as rebel
sympathizers and the whole design staff defected with all their documentation
and all the prototypes, destroying all the data behind them. It would take a
major engineering effort to duplicate the Xwing. They'd rather develop new
TIEs like the TIE interceptor. Even if they could operate the xwing, it would
give them maintenance and training hassles.
So it really makes sense for the TIES to have to have larger numbers to even
compete on an even basis with the better but less numerous rebel fighters. The
empire isn't short on manpower.
> --- John Leary <john_t_leary@yahoo.com> wrote: