(FT) Japanese Fleet

1 posts ยท Nov 24 2003

From: Matt Tope <mptope@o...>

Date: Mon, 24 Nov 2003 16:11:13 -0000

Subject: Re: (FT) Japanese Fleet

> Akos Buky wrote:

> Greetings!

> A friend of mine saw the Japanese Fleet ships and immediately fell in

> Their structure were below average, so once you got in range and

> So he?s asked: Does anyone has a diffrent concept for those ships..?

I also use a long range fire tactic for my Japanese fleet designs, but rather
than beam based weapons I use the Medium Tactical missile rules from the
Weapons and Defences Archives, (these are a development of the More Thrust
Missiles updated for FT2.5). The vessels themselves are fairly
conventional conformiing to the standard human mass-class size ranges.
They are thrust 4, with average hulls, a little armour and pretty good point
defences, with a light secondary weapon back up of class 1 and 2 beams. So far
they have acquitted themselves well, the missile barrages shredding the enemy
at long and medium ranges, allowing my fleet to close and finish off any
survivors with the secondary armament. I prefer MT missiles to salvo
missiles because I always seem to roll 1 on the lock-on roll with salvo
missiles, and felt it best to swap over before it gave me a nervous breakdown.

I like the designs so much they also double up for one of my
non-tuffleyverse fleets.

Regards,