From: Doug Evans <devans@n...>
Date: Mon, 25 Jan 1999 12:41:43 -0600
Subject: [FT] It's back on-topic Re: [OT] SFB - The Deal is finally done
I know someone else said power allocation does not fit into FT, but I think there may be simple mechanisms that might. The assumption has always been enough power native to a system until the system is destroyed. Then FB introduced a power core system. I don't have suggestions, and definitely think anything described should forever be an optional rule, but even 'when power core receives first damage, if the role is 4 or 5, all primary beams weopens(largest beam rating) go off-line.', or 'use only x or y systems, not both, in one turn.' could be a start. These aren't really full PA rules, but might start an idea to give a flavor. The fun is always in the sweating that starts when things start breaking, and creativity is required to stay alive. Especially if it's your opponent doing the squirming. Now, that IS perverted! ;->= The_Beast Donald Hosford <hosford.donald@acd.net> on 01/25/99 11:36:12 AM Please respond to gzg-l@CSUA.Berkeley.EDU To: gzg-l@CSUA.Berkeley.EDU cc: (bcc: Doug Evans/CSN/UNEBR) Subject: Re: [OT] SFB - The Deal is finally done > jim clem wrote: > ============================================== Will you try a "power allowcation system" Yes I know it would make the game take longer... How about this: Assume the ships have enough power to run everything, and have a decent speed (low to middlen) and only do power allowcation when the power plant gets damaged...