From: GBailey@a...
Date: Tue, 8 Feb 2000 11:24:00 EST
Subject: Re: FT: HETs
> An operating FTL drive allows a ship to make an HET. The HET must > I think that associating the FTL Drive with a turn is not the best way Since I was using Star Trek style miniatures, and the warp drive seems to be the "driving" force in movement, then I think the FTL drive should have some part in tactical movement when playing a Star Trek style game. This could be an option, otherwise I can see it only relating to the Main Drive. > I agree that a HET must be plotted in a ship's orders, but I would I thought about this, but I thought it was easier to implement break downs at the beginning of the movement. Although, being able to do an HET at the end of movement when you normally don't get to turn could be....very interesting.... :) > I'd suggest this alternative... An easier thing to remember is: roll 1D6, if it is higher than the ship's current main drive rating the ship suffers a break down; DMs: +1 per previous attempt, +1 per threshold check already taken by the ship. > Failure of this roll causes the appropriate drive reduction for a I like the "tumble" effect. You could end up facing the wrong way, and/or in the best arc for the enemy to fire at you instead of you having the better firing solution. You gamble big time, you may win or lose big time. > HETs must be plotted, and take place in the movement plot in the order Thanks, Glen