[FT] FWD: [LoGH] LOGH wargame playtest needed

1 posts · Jun 8 2001

From: Doug Evans <devans@n...>

Date: Fri, 8 Jun 2001 09:03:42 -0500

Subject: [FT] FWD: [LoGH] LOGH wargame playtest needed

On another mailing list I'm on, one of the posters has come up with some rules
and designs for doing the anime Legends of Galactic Heroes slices of battles
with FTII.

Note in his comments that each table is only a small slice of the battle. The
series has battles involving tens of thousands of large ships, millions of
men. Comments have included running games with Napoleonic miniatures rules as
the ships tended to stay in rigidly blocked formations.

Anyone wanting to give this draft a run, contact me OFF LIST, at
devans@uneb.edu, and I'll forward a copy with his original note, as I know
he'll want to know your comments. Just remember, he's not used to the
rough-and-tumble analysis usual here, and he's specifically stated it as
an
attempt at LoGH-only designs.

Be gentle with him... ;->=

***
> I'm notoriously bad about doing playtesting, as not a lot play locally

Here it is. I highly recommend you ignore the
skills/personalities/flagships section for the main playtest and only
try them for interest and comments. The scale is intended to be a very small
slice of the massed fleet to fleet combat seen in the series, so more ships
and fighting can be assumed to be above, below, and on either side of the
gaming area. Also as I stated within the document, this playtest and
balancing is purely for combat between LOGH ships and not other ships from
other game universes. LOGH ships tend to have very high firepower and very
low durability compared to say GZG's ships.
***

I'm thinking of a point system beyond on trying to cost the ships, which
should be simply balanced squadrons, such that you get points for ships, of a
fleet that controls a table, that are able to penetrate, relatively intact,
the opposite side.

PO(perational)B: While simply transiting the table surrenders that part of the
'the line', and entering areas to either side may harmfully disrupt those
positions, ships that are able to enter opposing reserve areas while their
'backs are covered', will weaken that enemy's ability to respond.

The_Beast

-Douglas J. Evans, curmudgeon

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