[FT] Full Thrust Ship Creator Version 2

5 posts ยท Jul 29 2001 to Jul 29 2001

From: Andrew Ayres <ftshipcreator@b...>

Date: Sun, 29 Jul 2001 21:38:28 +1000

Subject: [FT] Full Thrust Ship Creator Version 2

Hello again all, For those who are interested in seeing what the new version
of the FTSC will look like, I have put up 3 screenshots, 1 of each part of the
ship designer.
These are at http://ftsc.congdonweb.net

So far you can: *Easily place systems, simply click the one you want from the
toolbar, then click where you want it. If it is a system with arcs or other
variables, holding down control will place a duplicate of the last one you
created, saving you the trouble of configuring the system again. *You can copy
a system you have already placed and paste it, complete with its settings
(arcs, etc). *You can select multiple systems and move them all at once.
*Everything is updated on the fly, unlike previous versions. Changes to hull
size, TMF, etc, will immediately take affect on the SSD. *The summary tab
gives you a summary of the ship, with optional cost summary, that can be
copied or saved as text or rich text, perfect for putting in messages on this
mail list. *Currently has support for Kra'vak, and Phalon, and will have
support for your own custom systems, which you can add yourself. I haven't got
Savasku in yet due to the fancy things on their SSD. *The SSD can be resized
easily to whatever size you need, with a much larger maximum size, for any
really big absolutely crazy ships you want to
make (upto 272 hull, and 68 armour - much more for shells).
*Align to grid and customizable grid size. *You can have multiple ships and
fleets open at once now, not like the 1 ship or 1 fleet limit of the previos
versions. *You can mix tech from different races, or different plugins (which
are what all the systems and weapons are implemented as.

If any one has any suggestions for what else should be in the program, please
send them in.

Oh, sorry Laserlight, but I don't think I'll be able to realize your Neural
Scanner request, I just couldn't get it =P

Well, reading back through it becomes sounding like a sales speel, so hope I
didn't bore anyone too much. Cheers,

From: Andrew Ayres <ftshipcreator@b...>

Date: Sun, 29 Jul 2001 22:16:51 +1000

Subject: [FT] Full Thrust Ship Creator Version 2

Hello again all, For those who are interested in seeing what the new version
of the FTSC will look like, I have put up 3 screenshots, 1 of each part of the
ship designer.
These are at http://ftsc.congdonweb.net

So far you can: *Easily place systems, simply click the one you want from the
toolbar, then click where you want it. If it is a system with arcs or other
variables, holding down control will place a duplicate of the last one you
created, saving you the trouble of configuring the system again. *You can copy
a system you have already placed and paste it, complete with its settings
(arcs, etc). *You can select multiple systems and move them all at once.
*Everything is updated on the fly, unlike previous versions. Changes to hull
size, TMF, etc, will immediately take affect on the SSD. *The summary tab
gives you a summary of the ship, with optional cost summary, that can be
copied or saved as text or rich text, perfect for putting in messages on this
mail list. *Currently has support for Kra'vak, and Phalon, and will have
support for your own custom systems, which you can add yourself. I haven't got
Savasku in yet due to the fancy things on their SSD. *The SSD can be resized
easily to whatever size you need, with a much larger maximum size, for any
really big absolutely crazy ships you want to
make (upto 272 hull, and 68 armour - much more for shells).
*Align to grid and customizable grid size. *You can have multiple ships and
fleets open at once now, not like the 1 ship or 1 fleet limit of the previos
versions. *You can mix tech from different races, or different plugins (which
are what all the systems and weapons are implemented as.

If any one has any suggestions for what else should be in the program, please
send them in.

Oh, sorry Laserlight, but I don't think I'll be able to realize your Neural
Scanner request, I just couldn't get it =P

Well, reading back through it becomes sounding like a sales speel, so hope I
didn't bore anyone too much. Cheers,

From: Laserlight <laserlight@q...>

Date: Sun, 29 Jul 2001 08:48:45 -0400

Subject: Re: [FT] Full Thrust Ship Creator Version 2

Andrew, the genius behind the Full Thrust Ship Creator, said:

From: Andrew Ayres <ftshipcreator@b...>

Date: Sun, 29 Jul 2001 23:01:14 +1000

Subject: RE: [FT] Full Thrust Ship Creator Version 2

I'll try and get it printing and saving pics then I might put up a version for
you to try, but it won't have the fleet organiser, or plugin maker, or fully
finished ship designer. But you really ask a lot. First its a neural scanner,
then you want colour pictures from your B&W printer, now you want me to get a
time machine so you can download it yesterday. You know that stuff only causes
paradoxes alla star trek =)

Andrew Ayres mailto:ftshipcreator@bigpond.com
http://ftsc.congdonweb.net

[quoted original message omitted]

From: Laserlight <laserlight@q...>

Date: Sun, 29 Jul 2001 12:21:32 -0400

Subject: Re: [FT] Full Thrust Ship Creator Version 2

> I'll try and get it printing and saving pics then I might put up a

Waiting with bated breath (as opposed to the cat who eats cheese while
sitting next to a mousehole--that's "baited" breath).

> But you really ask a lot. First its a neural scanner, then you want

No, no, those were both at the same time.

> now you want me to get a time machine so you

I didn't ask for a time machine, just a delivery date of
"yesterday"--how you achieve that is up to you.  I should mention that
this past Thursday I got a contract with the first deliverable being due July
10, and Friday I got an order from Dupont with a delivery date of last
Tuesday...and yes, my production staff does complain about that kind of thing,
but we delivered on time for both of them.
;-)