From: Laserlight <laserlight@q...>
Date: Wed, 20 Oct 1999 21:49:02 -0400
Subject: [FT][FMA] Shipboard skirmishing
Discussing the "way cool" idea of fighting a FMA Skirmish action in a FT ship: > They should probably use laser carbines, laser rifles, a) Plasma guns and full-auto shotguns are great. Really make a strong first impression on your opponent. Also a "boarding tool" which is about 1.5 meter advanced alloy crowbar, suitable for opening stuuborn object such as cabinets and enemy personnel. Issue to your powered armor contingent. b) turn OFF artificial grav? Instead, have separate areas of the ship on independent grav control. Kick it up to 2 gee. Or 3. Or 4. Or 5. Whatever works. Feeling really nasty? Set magnitude at, say, 4 gees in a corridor and cycle polarity from positive to negative, say twice a second.